public void SceneQuiz(int num) { PhotonManager.CreateOrJoinRoom(num); StartCoroutine(WaitIntoRoom()); }
public void DebugJoin() { PhotonManager.CreateOrJoinRoom(11111); }
public void SceneQuiz() { PhotonManager.CreateOrJoinRoom(1236); Debug.Log(PhotonNetwork.inRoom); SceneManager.LoadScene("Quiz"); }