コード例 #1
0
    public void closeMenu()
    {
        Time.timeScale = 1;
        saveWindow.SetActive(false);
        PhoneCanvas phone = GameObject.FindGameObjectWithTag("PhoneCanvas").GetComponent <PhoneCanvas>();

        phone.setShow(true);
    }
コード例 #2
0
 // Update is called once per frame
 void Update()
 {
     if (Input.GetMouseButtonDown(0) && saveWindow.activeSelf == false)
     {
         if (Physics2D.OverlapPoint(Camera.main.ScreenToWorldPoint(Input.mousePosition)) &&
             Physics2D.OverlapPoint(Camera.main.ScreenToWorldPoint(Input.mousePosition)).tag == "Save")
         {
             saveWindow.SetActive(true);
             game.loadTopic();
             Time.timeScale = 0;
             PhoneCanvas phone = GameObject.FindGameObjectWithTag("PhoneCanvas").GetComponent <PhoneCanvas>();
             phone.setShow(false);
         }
     }
 }