void Awake() { _pheromoneManager = (PheromoneManager)Object.FindObjectOfType(typeof(PheromoneManager)); _agentConfiguration = FindObjectOfType(typeof(GlobalAgentConfiguration)) as GlobalAgentConfiguration; _type = EPheromoneTypes.Food; }
public void OnMouseDown() { Vector2 clickPoint = Camera.main.ScreenToWorldPoint(Input.mousePosition); RaycastHit2D[] hits = Physics2D.RaycastAll(clickPoint, Vector2.zero); PheromoneNode clickedNode = null; if (hits.Length != 0) { foreach (RaycastHit2D rhit in hits) //def better way of doing this, but debug function { if (rhit.transform.CompareTag("Node")) { clickedNode = rhit.collider.gameObject.GetComponent <PheromoneNode>(); } } } if (clickedNode) //if not null { SetNewLastClicked(clickedNode); } else //otherwise make a new one { SetNewLastClicked(PheromoneManager.DropPheromone(lastClicked, GV.PhermoneTypes.Friendly, clickPoint)); } foreach (PheromoneTrail pt in FindObjectsOfType <PheromoneTrail>()) { pt.strength = 40; } }
// Use this for initialization void Start() { controller = GetComponent <CharacterController> (); healthManager = GetComponent <HealthManager> (); signalSender = GetComponentInChildren <SignalSender> (); pheromoneManager = GetComponentInChildren <PheromoneManager> (); for (int i = 7; i >= 0; i--) { enemyDirection.Add(0); friendDirection.Add(0); deadDirection.Add(0); treeDirection.Add(0); } InvokeRepeating("CleanPheromone", 0.1f, pheromoneCleanRepeat); InvokeRepeating("SendPheromone", 0.1f, pheromoneCleanRepeat); pheromoneAngles.Add(0); pheromoneAngles.Add(45); pheromoneAngles.Add(90); pheromoneAngles.Add(135); pheromoneAngles.Add(180); pheromoneAngles.Add(225); pheromoneAngles.Add(270); pheromoneAngles.Add(315); }
void FindNodeUnderAnt() { List <PheromoneNode> pherSetting = PheromoneManager.GetAllNearbyByTag <PheromoneNode>("Node", 1, transform.position); if (pherSetting.Count >= 1) { ArriveAtNode(pherSetting[0]); } else { ScoutModeActivate(); } }
PheromoneNode DropPheromoneOnExistingTrail(PheromoneTrail pt) { PheromoneNode pn = PheromoneManager.DropPheromone(lastVisitedNode, GetPherType(), transform.position); if (lastVisitedNode) { lastVisitedNode.initialRoot = false; } lastVisitedNode = pn; timeSinceLastEvent = 0; //pt.SplitByNode(pn); return(pn); }
PheromoneNode DropPheromone(Transform foodLoc) { PheromoneNode pn = PheromoneManager.DropPheromone(lastVisitedNode, GetPherType(), foodLoc.position); if (lastVisitedNode) { lastVisitedNode.initialRoot = false; } lastVisitedNode = pn; timeSinceLastEvent = 0; ArriveAtNode(pn); return(pn); }
void RightClick() { if (playerEnergy > GV.PLAYER_CLICK_E_COST) { bool bnsDmg = lastNode != null; onTheMove = true; goalLocation = GetMousePosition(); playerEnergy -= GV.PLAYER_CLICK_E_COST; lastNode = PheromoneManager.DropPheromone(lastNode, GV.PhermoneTypes.Friendly, transform.position); if (bnsDmg && lastNode.trails.Count > 0 && lastNode.trails[0] != null) { lastNode.trails[0].strength = (int)GV.PLAYER_PHER_START; } } }
// Use this for initialization void Start() { pheromoneManager = GetComponentInChildren <PheromoneManager> (); InvokeRepeating("SendDeathPheromone", 0.1f, deathPheromoneRate); }
// Use this for initialization void Start() { pheromoneManager = GetComponentInChildren<PheromoneManager> (); InvokeRepeating ("SendDeathPheromone", 0.1f, deathPheromoneRate); }
void Awake() { _pheromoneManager = (PheromoneManager)Object.FindObjectOfType(typeof(PheromoneManager)); _statisticsManager = (StatisticsManager)Object.FindObjectOfType(typeof(StatisticsManager)); }