コード例 #1
0
        public void AddExperienceToAbility(PetAbilityType t, float amount, GameObject source)
        {
            PetAbility ability = GetAbility(t);

            if (ability.Type == PetAbilityType.NONE)
            {
                return;
            }
            PetAbility updatedAbility = CalculateNewLevels(ability, amount);

            Abilities.Remove(ability); //TODO: Use a dictionary or something what the f**k
            Abilities.Add(updatedAbility);
            PetAbilityUpdateArgs args = new PetAbilityUpdateArgs(ability, updatedAbility, transform.gameObject, source);

            GameEventLibrary.PetAbilityUpdateEvent.FireEvent(args);
        }
コード例 #2
0
 public PetAbility GetAbility(PetAbilityType t)
 {
     return(Abilities.Where(a => a.Type == t).FirstOrDefault());
 }