public void restart() { sequence = new List <string>(); modificationAffichage = true; txtgo.SetActive(true); PersonnageController.Restart(); }
public void LancerSequence() { if (sequence.Count == 0) { txtErreur.SetActive(true); } else { listeDestination = copyList(sequence); PersonnageController.SetSequenceComplete(sequence, procedure); txtgo.SetActive(false); } }