public string GetIdText(PersonMan.empStatusE stat) { switch (stat) { case PersonMan.empStatusE.FullTimeEmp: return(fteText); case PersonMan.empStatusE.Contractor: return(contractorText); case PersonMan.empStatusE.Security: return(securityText); case PersonMan.empStatusE.Visitor: return(visitorText); case PersonMan.empStatusE.Unknown: return(unknownText); } return("Unknown"); }
public bool GetEnabled(PersonMan.empStatusE stat) { switch (stat) { case PersonMan.empStatusE.FullTimeEmp: return(detectFte.Get()); case PersonMan.empStatusE.Contractor: return(detectContractor.Get()); case PersonMan.empStatusE.Security: return(detectSecurity.Get()); case PersonMan.empStatusE.Visitor: return(detectVisitor.Get()); case PersonMan.empStatusE.Unknown: return(detectUnknown.Get()); } return(false); }
public void AddPrsDetails(PersonMan pm, PersonMan.GenderE gender, string persname, string avatarname, PersonMan.empStatusE empstat, bool hasHololens = false) { this.pm = pm; this.bm = pm.sman.bdman; this.personGender = gender; this.personName = persname; this.avatarName = avatarname; this.idleScript = ""; this.walkScript = ""; this.danceScript = ""; this.placeBld = ""; this.placeNode = ""; this.perstate = PersonAniStateE.standing; this.homeBld = ""; this.homeRoom = ""; this.homeNode = ""; this.empStatus = empstat; this.hasHololens = hasHololens; //this.prsgos = new List<GameObject>(); }