public AmidaState(GoToYouStage context) : base(context) { lineLayerMask = LayerMask.GetMask("AmidaLine"); amidaMan = context.AmidaMan; personInNeed = Context.PersonInNeed; currentCamera = Camera.main; }
public override void Enter() { base.Enter(); digParticle = Context.DigParticle; currentCamera = Camera.main; personInNeed = Context.PersonInNeed; personInNeed.Say(); isMouseDonw = false; }
public override void Enter() { base.Enter(); personInNeed = Context.PersonInNeed; personInNeed.Dance(); }