コード例 #1
0
    void populateList(GameObject newitem, PersistentData.itemInfo obj)
    {
//		Debug.Log (newitem);
//
//		Debug.Log (newitem.transform.Find ("Name").GetComponent<Text>().text);
//
        newitem.transform.Find("Name").GetComponent <Text> ().text        = obj.Name;
        newitem.transform.Find("Information").GetComponent <Text> ().text = obj.brand;
        newitem.transform.Find("Price").GetComponent <Text> ().text       = obj.Price.ToString();
        newitem.transform.Find("Shipping").GetComponent <Text> ().text    = obj.shipping;
//		newitem.transform.Find ("Image").GetComponent<Image> ().sprite = obj.;
    }
コード例 #2
0
 void vTriggerPulled(bool checkOut)
 {
     if (checkOut)
     {
         CheckedButton.gameObject.SetActive(true);
         PersistentData.itemInfo item = new PersistentData.itemInfo(GameObjectHit.GetComponent <ObjectInfo>());
         persistentObject.GetComponent <PersistentData>().itemList.Add(item);
         itemsChecked.Add(GameObjectHit.name);
     }
     else
     {
         // gonna have to go to the next scene
         StartCoroutine(takephoneout(7.0f));
     }
 }
コード例 #3
0
    void vTriggerPulled(bool checkOut)
    {
        if (checkOut)
        {

            infoView.transform.Find("Panel/Checked").gameObject.SetActive(true);
            PersistentData.itemInfo item  = new PersistentData.itemInfo(GameObjectHit.GetComponent<ObjectInfo>());
            persistentObject.GetComponent<PersistentData>().itemList.Add(item);
            itemsChecked.Add (GameObjectHit.name);
            //DontDestroyOnLoad(GameObjectHit.GetComponent<ObjectInfo>());
        }
        else
        {
            // gonna have to go to the next scene
            StartCoroutine(takephoneout(7.0f));
        }
    }