public int CalPopulation() { int population = 0; foreach (GameObject house in houses) { PeopleInitiator peopleInitScript = house.GetComponent <PeopleInitiator>(); population += peopleInitScript.GetPplPerHouse(); } return(population); }
public int CalPopulation() { int population = 0; foreach (GameObject house in houses) { PeopleInitiator peopleInitScript = house.GetComponent <PeopleInitiator>(); population += peopleInitScript.GetPplPerHouse(); } return(population); }