コード例 #1
0
            protected override void OnReload(GameMode currentGameMode, bool maintainState)
            {
                BodyGUID     = null;
                PenisGUID    = null;
                BallsGUID    = null;
                DisplayPenis = ChaControl.sex == 0;
                DisplayBalls = ChaControl.sex == 0 ? true : DefaultFemaleDisplayBalls.Value;

                var data = GetExtendedData();

                if (data != null)
                {
                    if (data.version == 1)
                    {
                        if (data.data.TryGetValue("DisplayBalls", out var loadedDisplayBalls))
                        {
                            DisplayBalls = (bool)loadedDisplayBalls;
                        }
                        if (data.data.TryGetValue("UncensorGUID", out var loadedUncensorGUID) && loadedUncensorGUID != null)
                        {
                            string UncensorGUID = loadedUncensorGUID.ToString();
                            if (!UncensorGUID.IsNullOrWhiteSpace() && MigrationDictionary.TryGetValue(UncensorGUID, out MigrationData migrationData))
                            {
                                BodyGUID  = migrationData.BodyGUID;
                                PenisGUID = migrationData.PenisGUID;
                                BallsGUID = migrationData.BallsGUID;
                                if (PenisGUID != null)
                                {
                                    DisplayPenis = true;
                                }
                            }
                        }
                    }
                    else
                    {
                        if (data.data.TryGetValue("BodyGUID", out var loadedUncensorGUID) && loadedUncensorGUID != null)
                        {
                            BodyGUID = loadedUncensorGUID.ToString();
                        }

                        if (data.data.TryGetValue("PenisGUID", out var loadedPenisGUID) && loadedPenisGUID != null)
                        {
                            PenisGUID = loadedPenisGUID.ToString();
                        }

                        if (data.data.TryGetValue("BallsGUID", out var loadedBallsGUID) && loadedBallsGUID != null)
                        {
                            BallsGUID = loadedBallsGUID.ToString();
                        }

                        if (data.data.TryGetValue("DisplayPenis", out var loadedDisplayPenis))
                        {
                            DisplayPenis = (bool)loadedDisplayPenis;
                        }

                        if (data.data.TryGetValue("DisplayBalls", out var loadedDisplayBalls))
                        {
                            DisplayBalls = (bool)loadedDisplayBalls;
                        }
                    }
                }

                if (BodyGUID.IsNullOrWhiteSpace())
                {
                    BodyGUID = null;
                }
                if (PenisGUID.IsNullOrWhiteSpace())
                {
                    PenisGUID = null;
                }
                if (BallsGUID.IsNullOrWhiteSpace())
                {
                    BallsGUID = null;
                }

                if (MakerAPI.InsideAndLoaded)
                {
                    if (MakerAPI.GetCharacterLoadFlags().Body)
                    {
                        if (MakerAPI.GetMakerBase().chaCtrl == ChaControl)
                        {
                            //Update the UI to match the loaded character
                            if (BodyGUID == null || BodyList.IndexOf(BodyGUID) == -1)
                            {
                                //The loaded uncensor isn't on the list, possibly due to being forbidden
                                BodyDropdown.SetValue(0, false);
                                BodyGUID = null;
                            }
                            else
                            {
                                BodyDropdown.SetValue(BodyList.IndexOf(BodyGUID), false);
                            }

                            if (PenisGUID == null || PenisList.IndexOf(PenisGUID) == -1)
                            {
#if KK
                                PenisDropdown.SetValue(DisplayPenis ? 0 : 1, false);
#elif EC
                                PenisDropdown.SetValue(0, false);
#endif
                                PenisGUID = null;
                            }
                            else
                            {
                                PenisDropdown.SetValue(PenisList.IndexOf(PenisGUID), false);
                            }

                            if (BallsGUID == null || BallsList.IndexOf(BallsGUID) == -1)
                            {
                                BallsDropdown.SetValue(DisplayBalls ? 0 : 1, false);
                                BallsGUID = null;
                            }
                            else
                            {
                                BallsDropdown.SetValue(BallsList.IndexOf(BallsGUID), false);
                            }
                        }
                    }
                    else
                    {
                        //Set the uncensor stuff to whatever is set in the maker
                        BodyGUID = BodyDropdown.Value == 0 ? null : BodyList[BodyDropdown.Value];
#if KK
                        PenisGUID    = PenisDropdown.Value == 0 || PenisDropdown.Value == 1 ? null : PenisList[PenisDropdown.Value];
                        DisplayPenis = PenisDropdown.Value == 1 ? false : true;
#elif EC
                        PenisGUID = PenisDropdown.Value == 0 ? null : PenisList[PenisDropdown.Value];
#endif
                        BallsGUID    = BallsDropdown.Value == 0 || BallsDropdown.Value == 1 ? null : BallsList[BallsDropdown.Value];
                        DisplayBalls = BallsDropdown.Value == 1 ? false : true;
                    }
                }

#if KK
                //Correct characters if genderbender is not permitted, except in Studio where it may be required for scene compatibility
                if (GenderBender.Value == false && !StudioAPI.InsideStudio)
                {
                    DisplayPenis = ChaControl.sex == 0;
                    DisplayBalls = ChaControl.sex == 0;
                }
#endif

                //Update the uncensor on every load or reload
                UpdateUncensor();
            }
コード例 #2
0
            protected override void OnReload(GameMode currentGameMode)
            {
                BodyGUID     = null;
                PenisGUID    = null;
                BallsGUID    = null;
                DisplayPenis = ChaControl.sex == 0;
                DisplayBalls = ChaControl.sex == 0;

                var data = GetExtendedData();

                if (data != null)
                {
                    if (data.version == 1)
                    {
                        if (data.data.TryGetValue("DisplayBalls", out var loadedDisplayBalls))
                        {
                            DisplayBalls = (bool)loadedDisplayBalls;
                        }
                        if (data.data.TryGetValue("UncensorGUID", out var loadedUncensorGUID) && loadedUncensorGUID != null)
                        {
                            string UncensorGUID = loadedUncensorGUID.ToString();
                            if (!UncensorGUID.IsNullOrWhiteSpace() && MigrationDictionary.TryGetValue(UncensorGUID, out MigrationData migrationData))
                            {
                                BodyGUID  = migrationData.BodyGUID;
                                PenisGUID = migrationData.PenisGUID;
                                BallsGUID = migrationData.BallsGUID;
                                if (PenisGUID != null)
                                {
                                    DisplayPenis = true;
                                }
                            }
                        }
                    }
                    else
                    {
                        if (data.data.TryGetValue("BodyGUID", out var loadedUncensorGUID) && loadedUncensorGUID != null)
                        {
                            BodyGUID = loadedUncensorGUID.ToString();
                        }

                        if (data.data.TryGetValue("PenisGUID", out var loadedPenisGUID) && loadedPenisGUID != null)
                        {
                            PenisGUID = loadedPenisGUID.ToString();
                        }

                        if (data.data.TryGetValue("BallsGUID", out var loadedBallsGUID) && loadedBallsGUID != null)
                        {
                            BallsGUID = loadedBallsGUID.ToString();
                        }

                        if (data.data.TryGetValue("DisplayPenis", out var loadedDisplayPenis))
                        {
                            DisplayPenis = (bool)loadedDisplayPenis;
                        }

                        if (data.data.TryGetValue("DisplayBalls", out var loadedDisplayBalls))
                        {
                            DisplayBalls = (bool)loadedDisplayBalls;
                        }
                    }
                }

                if (BodyGUID.IsNullOrWhiteSpace())
                {
                    BodyGUID = null;
                }
                if (PenisGUID.IsNullOrWhiteSpace())
                {
                    PenisGUID = null;
                }
                if (BallsGUID.IsNullOrWhiteSpace())
                {
                    BallsGUID = null;
                }

                if (MakerAPI.InsideAndLoaded)
                {
                    DoDropdownEvents = false;
                    if (MakerAPI.GetCharacterLoadFlags().Body)
                    {
                        if (MakerAPI.GetMakerBase().chaCtrl == ChaControl)
                        {
                            //Update the UI to match the loaded character
                            if (BodyGUID == null || BodyList.IndexOf(BodyGUID) == -1)
                            {
                                //The loaded uncensor isn't on the list, possibly due to being forbidden
                                BodyDropdown.Value = 0;
                                BodyGUID           = null;
                            }
                            else
                            {
                                BodyDropdown.Value = BodyList.IndexOf(BodyGUID);
                            }

                            if (PenisGUID == null || PenisList.IndexOf(PenisGUID) == -1)
                            {
                                PenisDropdown.Value = DisplayPenis ? 0 : 1;
                                PenisGUID           = null;
                            }
                            else
                            {
                                PenisDropdown.Value = PenisList.IndexOf(PenisGUID);
                            }

                            if (BallsGUID == null || BallsList.IndexOf(BallsGUID) == -1)
                            {
                                BallsDropdown.Value = DisplayBalls ? 0 : 1;
                                BallsGUID           = null;
                            }
                            else
                            {
                                BallsDropdown.Value = BallsList.IndexOf(BallsGUID);
                            }
                        }
                    }
                    else
                    {
                        //Set the uncensor stuff to whatever is set in the maker
                        BodyGUID     = BodyDropdown.Value == 0 ? null : BodyList[BodyDropdown.Value];
                        PenisGUID    = PenisDropdown.Value == 0 || PenisDropdown.Value == 1 ? null : PenisList[PenisDropdown.Value];
                        BallsGUID    = BallsDropdown.Value == 0 || BallsDropdown.Value == 1 ? null : BallsList[BallsDropdown.Value];
                        DisplayPenis = PenisDropdown.Value == 1 ? false : true;
                        DisplayBalls = BallsDropdown.Value == 1 ? false : true;
                    }
                    DoDropdownEvents = true;
                }
                //Update the uncensor on every load or reload
                UpdateUncensor();
            }