コード例 #1
0
 private void InitiateChange(Block block, Address[] potentialValidators)
 {
     // We are ignoring the signal if there are already pending validators. This replicates Parity behaviour which can be seen as a bug.
     if (_pendingValidators == null && potentialValidators.Length > 0)
     {
         _pendingValidators = new PendingValidators(block.Number, potentialValidators);
         _validatedSinceFinalized.Add(new ValidationStamp(block));
     }
 }
コード例 #2
0
 private void ClearPendingValidators()
 {
     _pendingValidators = null;
     _validatedSinceFinalized.Clear();
 }