/// <summary> /// 客户端连接过来进行操作 /// </summary> /// <param name="initRequest"></param> public RPGPeer(InitRequest initRequest) : base(initRequest) { PeerGuid = Guid.NewGuid(); _udpDriver = new UdpDriver(this); RoomId = -1; lock (PeerDict) { PeerDict.Add(PeerGuid.ToString(), this); } SendParams.ChannelId = 0;//设置udp协议的通道id Log.InfoFormat("客户端连接:PeerGuid => {0},ConnectionId => {1},RemoteIP => {2}:{3}", PeerGuid, initRequest.ConnectionId, initRequest.RemoteIP, initRequest.RemotePort); PrintPeerState(); }
/// <summary> /// 客户端断线处理 /// </summary> /// <param name="reasonCode"></param> /// <param name="reasonDetail"></param> protected override void OnDisconnect(DisconnectReason reasonCode, string reasonDetail) { if (!Enum.IsDefined(typeof(DisconnectReason), reasonCode)) { throw new ArgumentOutOfRangeException(nameof(reasonCode)); } Log.Info("peer disconnect, PeerGuid:" + PeerGuid + ", reasonCode:" + reasonCode); lock (PeerDict) { PeerDict.Remove(PeerGuid.ToString()); } _udpDriver.OnDisconnect(); Dispose(); }