protected void HandlePauseChanged(Message message) { PauseChangedMessage mess = message as PauseChangedMessage; canMove = !mess.isPaused; transform.rigidbody2D.velocity = new Vector2(0, 0); }
protected void HandlePauseChanged(Message message) { PauseChangedMessage mess = message as PauseChangedMessage; paused = mess.isPaused; if (paused == false) { skipFrame = true; } }