public void RequestPath(IPathRequester pathRequester, Vector3 startPoint, Vector3 endPoint, float maxJumpHeight) { PathfindingMarker startMarker = _grid.FindNearestMarker(startPoint); PathfindingMarker endMarker = _grid.FindNearestMarker(endPoint); Logging.Log($"Trying to move from {startMarker.name} to {endMarker.name}!"); RequestPath(pathRequester, startMarker, endMarker, maxJumpHeight); }