static int _m_SetTarget(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RVO.RVOController gen_to_be_invoked = (Pathfinding.RVO.RVOController)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _pos; translator.Get(L, 2, out _pos); float _speed = (float)LuaAPI.lua_tonumber(L, 3); float _maxSpeed = (float)LuaAPI.lua_tonumber(L, 4); gen_to_be_invoked.SetTarget(_pos, _speed, _maxSpeed); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _m_To3D(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RVO.RVOController gen_to_be_invoked = (Pathfinding.RVO.RVOController)translator.FastGetCSObj(L, 1); { UnityEngine.Vector2 _p; translator.Get(L, 2, out _p); float _elevationCoordinate = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.To3D(_p, _elevationCoordinate); translator.PushUnityEngineVector3(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }
static int _s_set_debug(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RVO.RVOController gen_to_be_invoked = (Pathfinding.RVO.RVOController)translator.FastGetCSObj(L, 1); gen_to_be_invoked.debug = LuaAPI.lua_toboolean(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _s_set_obstacleTimeHorizon(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RVO.RVOController gen_to_be_invoked = (Pathfinding.RVO.RVOController)translator.FastGetCSObj(L, 1); gen_to_be_invoked.obstacleTimeHorizon = (float)LuaAPI.lua_tonumber(L, 2); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int _g_get_center(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RVO.RVOController gen_to_be_invoked = (Pathfinding.RVO.RVOController)translator.FastGetCSObj(L, 1); LuaAPI.lua_pushnumber(L, gen_to_be_invoked.center); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _g_get_velocity(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RVO.RVOController gen_to_be_invoked = (Pathfinding.RVO.RVOController)translator.FastGetCSObj(L, 1); translator.PushUnityEngineVector3(L, gen_to_be_invoked.velocity); } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(1); }
static int _s_set_collidesWith(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RVO.RVOController gen_to_be_invoked = (Pathfinding.RVO.RVOController)translator.FastGetCSObj(L, 1); Pathfinding.RVO.RVOLayer gen_value; translator.Get(L, 2, out gen_value); gen_to_be_invoked.collidesWith = gen_value; } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(0); }
static int __CreateInstance(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); if (LuaAPI.lua_gettop(L) == 1) { Pathfinding.RVO.RVOController gen_ret = new Pathfinding.RVO.RVOController(); translator.Push(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Pathfinding.RVO.RVOController constructor!")); }
static int _m_To2D(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RVO.RVOController gen_to_be_invoked = (Pathfinding.RVO.RVOController)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && translator.Assignable <UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _p; translator.Get(L, 2, out _p); UnityEngine.Vector2 gen_ret = gen_to_be_invoked.To2D( _p); translator.PushUnityEngineVector2(L, gen_ret); return(1); } if (gen_param_count == 3 && translator.Assignable <UnityEngine.Vector3>(L, 2)) { UnityEngine.Vector3 _p; translator.Get(L, 2, out _p); float _elevation; UnityEngine.Vector2 gen_ret = gen_to_be_invoked.To2D( _p, out _elevation); translator.PushUnityEngineVector2(L, gen_ret); LuaAPI.lua_pushnumber(L, _elevation); return(2); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Pathfinding.RVO.RVOController.To2D!")); }
static int _m_CalculateMovementDelta(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RVO.RVOController gen_to_be_invoked = (Pathfinding.RVO.RVOController)translator.FastGetCSObj(L, 1); int gen_param_count = LuaAPI.lua_gettop(L); if (gen_param_count == 2 && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 2)) { float _deltaTime = (float)LuaAPI.lua_tonumber(L, 2); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.CalculateMovementDelta( _deltaTime); translator.PushUnityEngineVector3(L, gen_ret); return(1); } if (gen_param_count == 3 && translator.Assignable <UnityEngine.Vector3>(L, 2) && LuaTypes.LUA_TNUMBER == LuaAPI.lua_type(L, 3)) { UnityEngine.Vector3 _position; translator.Get(L, 2, out _position); float _deltaTime = (float)LuaAPI.lua_tonumber(L, 3); UnityEngine.Vector3 gen_ret = gen_to_be_invoked.CalculateMovementDelta( _position, _deltaTime); translator.PushUnityEngineVector3(L, gen_ret); return(1); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } return(LuaAPI.luaL_error(L, "invalid arguments to Pathfinding.RVO.RVOController.CalculateMovementDelta!")); }
static int _m_Move(RealStatePtr L) { try { ObjectTranslator translator = ObjectTranslatorPool.Instance.Find(L); Pathfinding.RVO.RVOController gen_to_be_invoked = (Pathfinding.RVO.RVOController)translator.FastGetCSObj(L, 1); { UnityEngine.Vector3 _vel; translator.Get(L, 2, out _vel); gen_to_be_invoked.Move(_vel); return(0); } } catch (System.Exception gen_e) { return(LuaAPI.luaL_error(L, "c# exception:" + gen_e)); } }