private void ReleaseClippingPath(SceneElement sceneElement, SceneEditTransaction editTransaction) { if (sceneElement.IsSet(Base2DElement.ClipProperty) != PropertyState.Set) { return; } SceneNode sceneNode = (SceneNode)sceneElement; for (SceneNode parent = sceneElement.Parent; parent != null; parent = parent.Parent) { PanelElement panelElement = parent as PanelElement; if (panelElement != null) { MatrixTransform matrixTransform = new MatrixTransform(sceneElement.GetComputedTransformToElement((SceneElement)panelElement)); PathGeometry pathGeometry1 = new PathGeometry(); System.Windows.Media.Geometry geometry = (System.Windows.Media.Geometry)sceneElement.GetLocalOrDefaultValueAsWpf(Base2DElement.ClipProperty); if (geometry != null) { pathGeometry1 = PathGeometryUtilities.TransformGeometry(geometry, (Transform)matrixTransform); } PathElement pathElement = (PathElement)this.SceneViewModel.CreateSceneNode(PlatformTypes.Path); using (pathElement.ViewModel.ForceBaseValue()) { this.DesignerContext.AmbientPropertyManager.ApplyAmbientProperties((SceneNode)pathElement); pathElement.SetValueAsWpf(ShapeElement.StrokeProperty, (object)Brushes.Black); pathElement.ClearValue(ShapeElement.FillProperty); pathElement.ClearValue(ShapeElement.StrokeThicknessProperty); panelElement.Children.Insert(panelElement.Children.IndexOf(sceneNode) + 1, (SceneNode)pathElement); ReferenceStep singleStep1 = (ReferenceStep)pathElement.ProjectContext.ResolveProperty(Base2DElement.ClipProperty); ReferenceStep singleStep2 = (ReferenceStep)pathElement.ProjectContext.ResolveProperty(PathElement.DataProperty); PathCommandHelper.MoveVertexAnimations(sceneElement, new PropertyReference(singleStep1), (SceneElement)pathElement, new PropertyReference(singleStep2), (Transform)matrixTransform); Rect bounds = PathCommandHelper.InflateRectByStrokeWidth(pathGeometry1.Bounds, pathElement, false); Rect maxAnimatedExtent = PathCommandHelper.FindMaxAnimatedExtent((SceneElement)pathElement, bounds, new PropertyReference(singleStep2)); editTransaction.Update(); Vector vector = new Vector(-maxAnimatedExtent.Left, -maxAnimatedExtent.Top); panelElement.LayoutDesigner.SetChildRect((BaseFrameworkElement)pathElement, maxAnimatedExtent); Transform transform = (Transform) new TranslateTransform(vector.X, vector.Y); PathGeometry pathGeometry2 = PathGeometryUtilities.TransformGeometry((System.Windows.Media.Geometry)pathGeometry1, transform); pathElement.PathGeometry = pathGeometry2; PathCommandHelper.TransformPointKeyframes((SceneElement)pathElement, new PropertyReference(singleStep2), transform); pathElement.SetValueAsWpf(ShapeElement.StretchProperty, (object)(Stretch)(pathElement.HasVertexAnimations ? 0 : 1)); break; } } else { sceneNode = parent; } } }