コード例 #1
0
 public ImportedGeometryInfo(string path, IOGeometrySettings settings)
 {
     Name        = PathC.GetFileNameWithoutExtensionTry(path);
     Path        = path;
     Scale       = settings.Scale;
     SwapXY      = settings.SwapXY;
     SwapXZ      = settings.SwapXZ;
     SwapYZ      = settings.SwapYZ;
     InvertFaces = settings.InvertFaces;
     FlipX       = settings.FlipX;
     FlipY       = settings.FlipY;
     FlipZ       = settings.FlipZ;
     FlipUV_V    = settings.FlipUV_V;
 }
コード例 #2
0
        protected override void OnPaint(PaintEventArgs e)
        {
            LevelSettings settings = _editor?.Level?.Settings;

            if (settings == null)
            {
                return;
            }
            if (settings.ImportedGeometries.All(geo => geo.LoadException != null))
            {
                ImportedGeometry errorGeo = settings.ImportedGeometries.FirstOrDefault(geo => geo.LoadException != null);
                string           notifyMessage;
                if (errorGeo == null)
                {
                    notifyMessage = "Click here to load new imported geometry.";
                }
                else
                {
                    string filePath = settings.MakeAbsolute(errorGeo.Info.Path);
                    string fileName = PathC.GetFileNameWithoutExtensionTry(filePath) ?? "";
                    if (PathC.IsFileNotFoundException(errorGeo.LoadException))
                    {
                        notifyMessage = "Geometry file '" + fileName + "' was not found!\n";
                    }
                    else
                    {
                        notifyMessage = "Unable to load geometry from file '" + fileName + "'.\n";
                    }
                    notifyMessage += "Click here to choose a replacement.\n\n";
                    notifyMessage += "Path: " + (filePath ?? "");
                }

                e.Graphics.Clear(Parent.BackColor);
                using (var b = new SolidBrush(Colors.DisabledText))
                    e.Graphics.DrawString(notifyMessage, Font, b, ClientRectangle,
                                          new StringFormat {
                        Alignment = StringAlignment.Center, LineAlignment = StringAlignment.Center
                    });

                ControlPaint.DrawBorder(e.Graphics, ClientRectangle, Colors.GreySelection, ButtonBorderStyle.Solid);
            }
            else
            {
                base.OnPaint(e);
            }
        }
コード例 #3
0
        public string GetVariable(VariableType type)
        {
            string result;

            switch (type)
            {
            case VariableType.EditorDirectory:
                result = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location);
                break;

            case VariableType.ScriptDirectory:
                result = Path.GetDirectoryName(Assembly.GetExecutingAssembly().Location) + Dir + "Script";
                break;

            case VariableType.LevelDirectory:
                if (!string.IsNullOrEmpty(LevelFilePath))
                {
                    result = Path.GetDirectoryName(LevelFilePath);
                }
                else
                {
                    result = GetVariable(VariableType.EditorDirectory);
                }
                break;

            case VariableType.GameDirectory:
                result = MakeAbsolute(GameDirectory ?? VariableCreate(VariableType.LevelDirectory), VariableType.GameDirectory);
                break;

            case VariableType.LevelName:
                if (!string.IsNullOrEmpty(LevelFilePath))
                {
                    result = PathC.GetFileNameWithoutExtensionTry(LevelFilePath);
                }
                else if (Wads.Count > 0 && !string.IsNullOrEmpty(Wads[0].Path))
                {
                    result = PathC.GetFileNameWithoutExtensionTry(Wads[0].Path);
                }
                else
                {
                    result = "Default";
                }
                break;

            case VariableType.EngineVersion:
                result = GameVersion.ToString();
                break;

            case VariableType.SoundEngineVersion:
                result = (GameVersion.Native()).ToString();
                break;

            default:
                throw new ArgumentException();
            }
            if (result == null)
            {
                result = "";
            }
            return(result);
        }
コード例 #4
0
        private void EditorEventRaised(IEditorEvent obj)
        {
            // Gray out menu options that do not apply
            if (obj is Editor.SelectedObjectChangedEvent ||
                obj is Editor.ModeChangedEvent ||
                obj is Editor.SelectedSectorsChangedEvent)
            {
                ObjectInstance selectedObject = _editor.SelectedObject;

                bool enableCutCopy = _editor.Mode == EditorMode.Map2D || selectedObject is PositionBasedObjectInstance || _editor.SelectedSectors.Valid;
                copyToolStripMenuItem.Enabled   = enableCutCopy;
                cutToolStripMenuItem.Enabled    = enableCutCopy;
                deleteToolStripMenuItem.Enabled = _editor.Mode == EditorMode.Map2D || selectedObject != null;

                stampToolStripMenuItem.Enabled = selectedObject is PositionBasedObjectInstance;
                if (obj is Editor.ModeChangedEvent)
                {
                    ClipboardEvents_ClipboardChanged(this, EventArgs.Empty);
                }

                bookmarkObjectToolStripMenuItem.Enabled = selectedObject != null;
                splitSectorObjectOnSelectionToolStripMenuItem.Enabled = selectedObject is SectorBasedObjectInstance && _editor.SelectedSectors.Valid;
            }

            // Disable version-specific controls
            if (obj is Editor.InitEvent ||
                obj is Editor.GameVersionChangedEvent ||
                obj is Editor.LevelChangedEvent)
            {
                addFlybyCameraToolStripMenuItem.Enabled = _editor.Level.Settings.GameVersion >= TRVersion.Game.TR4;
                addBoxVolumeToolStripMenuItem.Enabled   = _editor.Level.Settings.GameVersion == TRVersion.Game.TR5Main;
            }

            if (obj is Editor.UndoStackChangedEvent)
            {
                var stackEvent = (Editor.UndoStackChangedEvent)obj;
                undoToolStripMenuItem.Enabled = stackEvent.UndoPossible;
                redoToolStripMenuItem.Enabled = stackEvent.RedoPossible;
            }

            if (obj is Editor.SelectedSectorsChangedEvent)
            {
                bool validSectorSelection = _editor.SelectedSectors.Valid;
                smoothRandomCeilingDownToolStripMenuItem.Enabled      = validSectorSelection;
                smoothRandomCeilingUpToolStripMenuItem.Enabled        = validSectorSelection;
                smoothRandomFloorDownToolStripMenuItem.Enabled        = validSectorSelection;
                smoothRandomFloorUpToolStripMenuItem.Enabled          = validSectorSelection;
                sharpRandomCeilingDownToolStripMenuItem.Enabled       = validSectorSelection;
                sharpRandomCeilingUpToolStripMenuItem.Enabled         = validSectorSelection;
                sharpRandomFloorDownToolStripMenuItem.Enabled         = validSectorSelection;
                sharpRandomFloorUpToolStripMenuItem.Enabled           = validSectorSelection;
                averageCeilingToolStripMenuItem.Enabled               = validSectorSelection;
                averageFloorToolStripMenuItem.Enabled                 = validSectorSelection;
                gridWallsIn3ToolStripMenuItem.Enabled                 = validSectorSelection;
                gridWallsIn5ToolStripMenuItem.Enabled                 = validSectorSelection;
                gridWallsIn3SquaresToolStripMenuItem.Enabled          = validSectorSelection;
                gridWallsIn5SquaresToolStripMenuItem.Enabled          = validSectorSelection;
                splitSectorObjectOnSelectionToolStripMenuItem.Enabled = _editor.SelectedObject is SectorBasedObjectInstance && validSectorSelection;
            }

            // Update version-specific controls
            if (obj is Editor.InitEvent ||
                obj is Editor.LevelChangedEvent ||
                obj is Editor.GameVersionChangedEvent)
            {
                bool isNG  = _editor.Level.Settings.GameVersion == TRVersion.Game.TRNG;
                bool isT5M = _editor.Level.Settings.GameVersion == TRVersion.Game.TR5Main;

                addSphereVolumeToolStripMenuItem.Enabled    = isT5M;
                addPrismVolumeToolStripMenuItem.Enabled     = isT5M;
                addBoxVolumeToolStripMenuItem.Enabled       = isT5M;
                makeQuickItemGroupToolStripMenuItem.Enabled = isNG;
            }

            // Update compilation statistics
            if (obj is Editor.LevelCompilationCompletedEvent)
            {
                var evt = obj as Editor.LevelCompilationCompletedEvent;
                statusLastCompilation.Text = "Last level output { " + evt.InfoString + " }";
            }

            // Update autosave status
            if (obj is Editor.AutosaveEvent)
            {
                var evt = obj as Editor.AutosaveEvent;
                statusAutosave.Text      = evt.Exception == null ? "Autosave OK: " + evt.Time : "Autosave failed!";
                statusAutosave.ForeColor = evt.Exception == null ? statusLastCompilation.ForeColor : Color.LightSalmon;
            }

            // Update room information on the status strip
            if (obj is Editor.SelectedRoomChangedEvent ||
                _editor.IsSelectedRoomEvent(obj as Editor.RoomGeometryChangedEvent) ||
                _editor.IsSelectedRoomEvent(obj as Editor.RoomSectorPropertiesChangedEvent) ||
                obj is Editor.RoomPropertiesChangedEvent)
            {
                var room = _editor.SelectedRoom;
                if (room == null)
                {
                    statusStripSelectedRoom.Text = "Selected room: None";
                }
                else
                {
                    statusStripSelectedRoom.Text = "Selected room: " +
                                                   "Name = " + room + " | " +
                                                   "Pos = (" + room.Position.X + ", " + room.Position.Y + ", " + room.Position.Z + ") | " +
                                                   "Floor = " + (room.Position.Y + room.GetLowestCorner()) + " | " +
                                                   "Ceiling = " + (room.Position.Y + room.GetHighestCorner());
                }
            }

            // Update selection information of the status strip
            if (obj is Editor.SelectedRoomChangedEvent ||
                _editor.IsSelectedRoomEvent(obj as Editor.RoomGeometryChangedEvent) ||
                _editor.IsSelectedRoomEvent(obj as Editor.RoomSectorPropertiesChangedEvent) ||
                obj is Editor.SelectedSectorsChangedEvent)
            {
                var room = _editor.SelectedRoom;
                if (room == null || !_editor.SelectedSectors.Valid)
                {
                    statusStripGlobalSelectionArea.Text = "Global area: None";
                    statusStripLocalSelectionArea.Text  = "Local area: None";
                }
                else
                {
                    int minHeight = room.GetLowestCorner(_editor.SelectedSectors.Area);
                    int maxHeight = room.GetHighestCorner(_editor.SelectedSectors.Area);

                    statusStripGlobalSelectionArea.Text = "Global area = " +
                                                          "(" + (room.Position.X + _editor.SelectedSectors.Area.X0) + ", " + (room.Position.Z + _editor.SelectedSectors.Area.Y0) + ") \u2192 " +
                                                          "(" + (room.Position.X + _editor.SelectedSectors.Area.X1) + ", " + (room.Position.Z + _editor.SelectedSectors.Area.Y1) + ")" +
                                                          " | y = [" + (minHeight == int.MaxValue || maxHeight == int.MinValue ? "N/A" : room.Position.Y + minHeight + ", " + (room.Position.Y + maxHeight)) + "]";

                    statusStripLocalSelectionArea.Text = "Local area = " +
                                                         "(" + _editor.SelectedSectors.Area.X0 + ", " + _editor.SelectedSectors.Area.Y0 + ") \u2192 " +
                                                         "(" + _editor.SelectedSectors.Area.X1 + ", " + _editor.SelectedSectors.Area.Y1 + ")" +
                                                         " | y = [" + (minHeight == int.MaxValue || maxHeight == int.MinValue ? "N/A" : minHeight + ", " + maxHeight) + "]";
                }
            }

            // Update application title bar
            if (obj is Editor.LevelFileNameChangedEvent || obj is Editor.HasUnsavedChangesChangedEvent)
            {
                string LevelName = string.IsNullOrEmpty(_editor.Level.Settings.LevelFilePath) ? "Untitled" :
                                   PathC.GetFileNameWithoutExtensionTry(_editor.Level.Settings.LevelFilePath);

                Text = "Tomb Editor " + Application.ProductVersion + " - " + LevelName + (_editor.HasUnsavedChanges ? "*" : "");
            }

            // Update save button
            if (obj is Editor.HasUnsavedChangesChangedEvent)
            {
                saveLevelToolStripMenuItem.Enabled = _editor.HasUnsavedChanges;
            }

            // Reload window layout and keyboard shortcuts if the configuration changed
            if (obj is Editor.ConfigurationChangedEvent)
            {
                var e = (Editor.ConfigurationChangedEvent)obj;
                if (e.UpdateKeyboardShortcuts)
                {
                    GenerateMenusRecursive(menuStrip.Items, true);
                }
                if (e.UpdateLayout)
                {
                    LoadWindowLayout(_editor.Configuration);
                }
                UpdateUIColours();
                UpdateControls();
            }

            // Update texture controls
            if (obj is Editor.LoadedTexturesChangedEvent)
            {
                remapTextureToolStripMenuItem.Enabled               =
                    removeTexturesToolStripMenuItem.Enabled         =
                        unloadTexturesToolStripMenuItem.Enabled     =
                            reloadTexturesToolStripMenuItem.Enabled =
                                importConvertTexturesToPng.Enabled  = _editor.Level.Settings.Textures.Count > 0;
            }

            // Update wad controls
            if (obj is Editor.LoadedWadsChangedEvent)
            {
                removeWadsToolStripMenuItem.Enabled     =
                    reloadWadsToolStripMenuItem.Enabled = _editor.Level.Settings.Wads.Count > 0;
            }

            if (obj is Editor.LoadedSoundsCatalogsChangedEvent)
            {
                reloadSoundsToolStripMenuItem.Enabled = _editor.Level.Settings.SoundsCatalogs.Count > 0;
            }

            // Update object bookmarks
            if (obj is Editor.BookmarkedObjectChanged)
            {
                var @event = (Editor.BookmarkedObjectChanged)obj;
                bookmarkRestoreObjectToolStripMenuItem.Enabled = @event.Current != null;
            }

            if (obj is Editor.LevelFileNameChangedEvent)
            {
                RefreshRecentProjectsList();
            }

            // Quit editor
            if (obj is Editor.EditorQuitEvent)
            {
                Close();
            }
        }
コード例 #5
0
        protected override void OnPaint(PaintEventArgs e)
        {
            base.OnPaint(e);
            e.Graphics.IntersectClip(new RectangleF(new PointF(), ClientSize - new SizeF(_scrollSizeTotal, _scrollSizeTotal)));

            // Only proceed if texture is actually available
            if (VisibleTexture?.IsAvailable ?? false)
            {
                PointF     drawStart = ToVisualCoord(new Vector2(0.0f, 0.0f));
                PointF     drawEnd   = ToVisualCoord(new Vector2(VisibleTexture.Image.Width, VisibleTexture.Image.Height));
                RectangleF drawArea  = RectangleF.FromLTRB(drawStart.X, drawStart.Y, drawEnd.X, drawEnd.Y);

                // Draw background
                using (var textureBrush = new TextureBrush(Properties.Resources.misc_TransparentBackground))
                    e.Graphics.FillRectangle(textureBrush, drawArea);

                // Switch interpolation based on current view scale
                if (ViewScale >= 1.0)
                {
                    e.Graphics.InterpolationMode = InterpolationMode.NearestNeighbor;
                }
                else
                {
                    e.Graphics.InterpolationMode = InterpolationMode.Bicubic;
                }

                // Draw image
                VisibleTexture.Image.GetTempSystemDrawingBitmap(tempBitmap =>
                {
                    // System.Drawing being silly, it draws the first row of pixels only half, so everything would be shifted
                    // To work around it, we have to do some silly coodinate changes :/
                    e.Graphics.DrawImage(tempBitmap,
                                         new RectangleF(drawArea.X, drawArea.Y, drawArea.Width + 0.5f * ViewScale, drawArea.Height + 0.5f * ViewScale),
                                         new RectangleF(-0.5f, -0.5f, tempBitmap.Width + 0.5f, tempBitmap.Height + 0.5f),
                                         GraphicsUnit.Pixel);
                });

                OnPaintSelection(e);
            }
            else
            {
                string notifyMessage;

                if (string.IsNullOrEmpty(VisibleTexture?.Path))
                {
                    notifyMessage = "Click here to load new texture file.";
                }
                else
                {
                    string fileName = PathC.GetFileNameWithoutExtensionTry(VisibleTexture?.Path) ?? "";
                    if (PathC.IsFileNotFoundException(VisibleTexture?.LoadException))
                    {
                        notifyMessage = "Texture file '" + fileName + "' was not found!\n";
                    }
                    else
                    {
                        notifyMessage = "Unable to load texture from file '" + fileName + "'.\n";
                    }
                    notifyMessage += "Click here to choose a replacement.\n\n";
                    notifyMessage += "Path: " + (_editor.Level.Settings.MakeAbsolute(VisibleTexture?.Path) ?? "");
                }

                RectangleF textArea = ClientRectangle;
                textArea.Size -= new SizeF(_scrollSizeTotal, _scrollSizeTotal);

                using (var b = new SolidBrush(Colors.DisabledText))
                    e.Graphics.DrawString(notifyMessage, Font, b, textArea,
                                          new StringFormat {
                        Alignment = StringAlignment.Center, LineAlignment = StringAlignment.Center
                    });
            }

            // Draw borders
            using (Pen pen = new Pen(Colors.GreySelection, 1.0f))
                e.Graphics.DrawRectangle(pen, new RectangleF(0, 0, ClientSize.Width - _scrollSizeTotal - 1, ClientSize.Height - _scrollSizeTotal - 1));
        }