public void RouletteWindow() { Window window = new Window("Roulette", 771, 549); PastRolls pr = new PastRolls(window); PastRolls._window = window; RouletteBoard board = new RouletteBoard(window, _user, pr); PastRolls.DisplayList(); while (!window.CloseRequested) { SplashKit.ProcessEvents(); Input.Run(); if (!PastRolls.rolling) { board.UpdateBalance(_user); } if (PastRolls.isRolled) { PastRolls.DisplayList(); } SplashKit.RefreshWindow(window, 60); } }
public RouletteRoll() { Random rnd = new Random(); _roll = rnd.Next(0, 36); _past = new PastRolls(_roll); PastRolls.rolling = true; PastRolls.isRolled = true; PastRolls.DisplayList(); }