public void initializeCharacter() { cs = this.GetComponent<CharacterScript>(); pcp = this.GetComponent<PassiveMoverCharacters>(); if(cs.type == CharacterScript.Element.Wind){ transitionTiming = 2.0f; } if(cs.type == CharacterScript.Element.Water){ transitionTiming = 2.1f; } if(cs.type == CharacterScript.Element.Earth){ transitionTiming = 0.8f; } if(cs.type == CharacterScript.Element.Fire){ transitionTiming = 1.0f; } }
public void initializeCharacter() { cs = this.GetComponent <CharacterScript>(); pcp = this.GetComponent <PassiveMoverCharacters>(); if (cs.type == CharacterScript.Element.Wind) { transitionTiming = 2.0f; } if (cs.type == CharacterScript.Element.Water) { transitionTiming = 2.1f; } if (cs.type == CharacterScript.Element.Earth) { transitionTiming = 0.8f; } if (cs.type == CharacterScript.Element.Fire) { transitionTiming = 1.0f; } }
/** * Initializes this object */ void Start() { ms = this.GetComponent <MovementScript>(); pc = this.GetComponent <PassiveMoverCharacters>(); }