public override Job TryGiveJobInPartyArea(Pawn pawn, IntVec3 partySpot) { return(this.TryGiveJobInternal(pawn, (Thing x) => !x.Spawned || PartyUtility.InPartyArea(x.Position, partySpot, pawn.Map))); }
public override void LordToilTick() { base.LordToilTick(); LordJob_VisitMayor meeting = this.lord.LordJob as LordJob_VisitMayor; for (int i = 0; i < this.lord.ownedPawns.Count; i++) { if (this.lord.ownedPawns[i].Position == null || this.spot == null || this.lord.ownedPawns[i].Map == null || !PartyUtility.InPartyArea(this.lord.ownedPawns[i].Position, this.spot, this.lord.ownedPawns[i].Map)) { return; } } if (meeting != null) { meeting.ticksInSameRoom += 1; if (meeting.ticksInSameRoom % 200 == 0 && Rand.Value < 0.2f) { meeting.mayor.skills.Learn(SkillDefOf.Social, 0.5f); MoteMaker.MakeInteractionBubble(meeting.constituent, meeting.mayor, InteractionDefOf.DeepTalk.interactionMote, InteractionDefOf.DeepTalk.Symbol); } } }