private void hideParticle() { GameObject particle = GameObject.Find("ParticleSpawner"); if (particle != null) { ParticleSpawner v = (ParticleSpawner)particle.GetComponent("ParticleSpawner"); if (v != null) { v.hide(); } } }
private void hideParticle() { GameObject particle = GameObject.Find("ParticleSpawner"); if (particle != null) { ParticleSpawner v = (ParticleSpawner)particle.GetComponent("ParticleSpawner"); if (v != null) { v.hide(); } } }