public void ApplicateOn(PSParticleSystem ps) { if (update != null && update != "") updateScript = ParticleScript.GetScript(update); else updateScript = null; if (fixedUpdate != null && fixedUpdate != "") fixedUpdateScript = ParticleScript.GetScript(fixedUpdate); else fixedUpdateScript = null; if (lateUpdate != null && lateUpdate != "") lateUpdateScript = ParticleScript.GetScript(lateUpdate); else lateUpdateScript = null; ps.scriptModule = this; }