//[Parser(OpCodes.SMSG_INIT_WORLD_STATES)] public void SMSG_INIT_WORLD_STATES(Parser packet) { var mapId = packet.ReadInt32(); WriteLine("Map ID: " + mapId); var zoneId = packet.ReadInt32(); WriteLine("Zone ID: " + zoneId); var areaId = packet.ReadInt32(); WriteLine("Area ID: " + areaId); var numFields = packet.ReadInt16(); WriteLine("Field Count: " + numFields); for (var i = 0; i < numFields; i++) ReadWorldStateBlock(packet); }
public void HandleVoiceRosterUpdate(Parser packet) { var unk64 = packet.ReadInt64(); WriteLine("Unk Int64: " + unk64); var chanId = packet.ReadInt16(); WriteLine("Channel ID: " + chanId); var chanName = packet.ReadCString(); WriteLine("Channel Name: " + chanName); var key = Encoding.UTF8.GetString(packet.ReadBytes(16)); WriteLine("Encryption Key: " + key); var ip = packet.ReadInt32(); WriteLine("Voice Server IP: " + ip); var count = packet.ReadByte(); WriteLine("Player Count: " + count); var leaderGuid = packet.ReadGuid(); WriteLine("Leader GUID: " + leaderGuid); var leaderFlags = packet.ReadByte(); WriteLine("Leader Flags: 0x" + leaderFlags.ToString("X2")); var unk = packet.ReadByte(); WriteLine("Unk Byte 1: " + unk); for (var i = 0; i < count - 1; i++) { var guid = packet.ReadGuid(); WriteLine("Player GUID: " + guid); var idx = packet.ReadByte(); WriteLine("Index: " + idx); var flags = packet.ReadByte(); WriteLine("Flags: 0x" + flags.ToString("X2")); var unk2 = packet.ReadByte(); WriteLine("Unk Byte 2: " + unk2); } }