/// <summary> /// Public override method which initiates at the first frame. /// </summary> public override void Start() { Scoring = 3000; framesForTime = 0; player = ParentScene .FindGameObjectByName("Player") .GetComponent <Player>(); }
/// <summary> /// Override method of base class Start() /// </summary> public override void Start() { base.Start(); _selfTrans = GetComponent <Transform>(); plr = ParentScene.FindGameObjectByName("Player") as Player; _plrTrans = plr.GetComponent <Transform>(); }
/// <summary> /// Player start with base and getting needed Transform and Objects /// </summary> public override void Start() { base.Start(); selfTrans = GetComponent <Transform>(); _dungeon = ParentScene.FindGameObjectByName("Dungeon") as Dungeon; }