コード例 #1
0
 void OnTriggerEnter2D(Collider2D collider)
 {
     if (ParentJellyMesh && SendCollisionMessages)
     {
         m_JellyCollider2D.Collider2D = collider;
         ParentJellyMesh.SendMessage("OnJellyTriggerEnter2D", m_JellyCollider2D, SendMessageOptions.DontRequireReceiver);
     }
 }
コード例 #2
0
 void OnCollisionStay(Collision collision)
 {
     if (ParentJellyMesh && SendCollisionMessages)
     {
         m_JellyCollision.Collision = collision;
         ParentJellyMesh.SendMessage("OnJellyCollisionStay", m_JellyCollision, SendMessageOptions.DontRequireReceiver);
     }
 }
コード例 #3
0
 void OnCollisionStay2D(Collision2D collision)
 {
     if (ParentJellyMesh && SendCollisionMessages)
     {
         m_JellyCollision2D.Collision2D = collision;
         ParentJellyMesh.SendMessage("OnJellyCollisionStay2D", m_JellyCollision2D, SendMessageOptions.DontRequireReceiver);
     }
 }
コード例 #4
0
 void OnTriggerStay(Collider collider)
 {
     if (ParentJellyMesh && SendCollisionMessages)
     {
         m_JellyCollider.Collider = collider;
         ParentJellyMesh.SendMessage("OnJellyTriggerStay", m_JellyCollider, SendMessageOptions.DontRequireReceiver);
     }
 }