public override void opponentCast(ParametersQueue args) { spawnTarget = args.getField(); spawnTarget.spawn(new Creature(name, this, spawnTarget, GameEngine.getActivePlayer())); droneTarget = args.getField(); CreatureCard c = new ScoutingDrone(); droneTarget.spawn(new Creature(c.name, c, droneTarget, GameEngine.getActivePlayer())); }
public static void opponentRClick(ParametersQueue args) { Field from = args.getField(); Field to = args.getField(); log("oppRClick from " + from.x + " " + from.y + " to " + to.x + " " + to.y); Creature invoker = (Creature)from.content; invoker.special(to); }
public static void opponentCast(ParametersQueue args) { Card c = getCardById(args.getInt()); log("Opponent casts " + c.name); if (c is CreatureCard) { GAME.addToHistory(c, CARD_OWN.ENEMY); } else { GAME.addToHistory(c, CARD_OWN.NEUTRAL); } GAME.uiManager.opponentHand--; GAME.opPlayer.mana -= c.manaCost; c.opponentCast(args); }
public void Parse() { string[] parsedStringArray; string errorMessage = ""; //Счетчик всех считанных строк, нужен чтобы отображать, в какой строке текстового файла присутствует ошибка int sourceCounter = 0; StreamWriter sw = new StreamWriter(string.Format(@"errorlog_{0}.txt", DateTime.Now.ToString(@"dd-MM-yyyy_HH-mm.ss")), true); while (!tsvReader.EndOfData) { try { parsedStringArray = tsvReader.ReadFields(); } catch (Exception ex) { string message1 = "В процессе чтения текстового файла возникла фатальная ошибка.{Environment.NewLine}Подробности:"; string message2 = "База данных создана неполностью."; OnFatalError(this, new SQLiteCreationEventArgs(message1 + ex.Message + Environment.NewLine + message2)); return; } sourceCounter++; SQLiteParameter[] parameters = new SQLiteParameter[dvs.ParametersCount]; //Проверяем данные в считанной строке, при наличии ошибок выводим их на консоль и пишем в лог ошибок if (!dvs.Verify(ColumnNameAndPosition, parsedStringArray, parameters, sourceCounter, ref errorMessage)) { OnError(this, new SQLiteCreationEventArgs(errorMessage)); sw.WriteLine(errorMessage); continue; } //Если в строке нет ошибок, добавляем данные из нее к sql запросу ParametersQueue.Enqueue(parameters); } sw.Close(); }
public static void opponentLClick(ParametersQueue args) { Field from = args.getField(); Field to = args.getField(); Creature invoker = (Creature)from.content; SpawnableObject target = to.content; if (target == null) { generateMovePaths(from, invoker); List <Field> path = new List <Field>(); Field parent = to; while (parent != from) { path.Add(parent); parent = GAME.movePaths[parent]; } List <Field> invokedPath = new List <Field>(); for (int i = path.Count - 1; i >= 0; i--) { bool interrupt = path[i].onMoveThrough(invoker); invokedPath.Add(path[i]); if (interrupt) { to = path[i]; break; } } GAME.StartCoroutine(invoker.MovementAnimation(invokedPath, from.contentObject)); invoker.move(to); } else { invoker.attack(target); } }
public override void opponentCast(ParametersQueue args) { endCast(); }
void Update() { string msg = messageQueue.get(); if (msg.Equals("EMPTY")) { return; } string[] parts = msg.Split('#'); string type = parts[0]; List <int> args = new List <int>(); if (!type.Equals("msg")) { for (int i = 1; i < parts.Length; i++) { args.Add(int.Parse(parts[i])); } } ParametersQueue param = new ParametersQueue(args); if (type.Equals("startGame")) { GameEngine.startGame(args); } else if (type.Equals("drawCard")) { GameEngine.drawCard(args); } else if (type.Equals("startTurn")) { GameEngine.startTurn(); } else if (type.Equals("startOpponentTurn")) { GameEngine.startOpponentTurn(); } else if (type.Equals("cast")) { GameEngine.opponentCast(param); } else if (type.Equals("lclick")) { GameEngine.opponentLClick(param); } else if (type.Equals("rclick")) { GameEngine.opponentRClick(param); } else if (type.Equals("msg")) { GameEngine.log("Opponent says: " + msg.Substring(4)); } else if (type.Equals("opponentDrawCard")) { GameEngine.opponentDrawCard(); } else if (type.Equals("opponentLeft")) { GameEngine.endGame("Your opponent has left. You win the game!"); } else if (type.Equals("loseGame")) { GameEngine.endGame("You lost the game"); } else if (type.Equals("winGame")) { GameEngine.endGame("You won the game!"); } }
public override void opponentCast(ParametersQueue args) { spawnTarget = args.getField(); spawnTarget.spawn(new Creature(name, this, spawnTarget, GameEngine.getActivePlayer())); }
public virtual void opponentCast(ParametersQueue args) { }
public override void opponentCast(ParametersQueue args) { target = args.getField(); endCast(); }