public void Paralyze( TimeSpan duration ) { if ( !m_Paralyzed ) { Paralyzed = true; m_ParaTimer = new ParalyzedTimer( this, duration ); m_ParaTimer.Start(); } }
public void Paralyze( TimeSpan duration, bool effect = true ) { if ( !m_Paralyzed ) { Paralyzed = true; m_ParaTimer = new ParalyzedTimer( this, duration ); m_ParaTimer.Start(); if ( effect ) new FrozenEffectTimer( this ).Start(); } }