コード例 #1
0
 public override void Handle(ParallelStatesTypes state, ParallelJob Context)
 {
     switch (state)
     {
         case ParallelStatesTypes.Resume:
             Context.State = new ResumeState();
             break;
         case ParallelStatesTypes.Abort:
             Context.State = new AbortState();
             break;
         case ParallelStatesTypes.Fail:
             Context.State = new FailState();
             break;
         default:
             Console.WriteLine("Invalid State");
             break;
     }
 }
コード例 #2
0
 public void GoToState(ParallelStatesTypes nextState)
 {
     state.Handle(nextState, this);
 }
コード例 #3
0
 public override void Handle(ParallelStatesTypes state, ParallelJob Context)
 {
     Console.WriteLine("Invalid State");
 }
コード例 #4
0
 public abstract void Handle(ParallelStatesTypes state, ParallelJob Context);
コード例 #5
0
 public override void Handle(ParallelStatesTypes state, ParallelJob Context)
 {
     Console.WriteLine("Job is already Completed");
 }