コード例 #1
0
        private static void DecompileAllFallout4Scripts()
        {
            var folder = GetSolutionDir() + @"\Source\Test Scripts\Fallout 4\";

            var allScripts = Directory.GetFiles(folder, "*.pex", SearchOption.AllDirectories);

            var clrNamespaceResolver = new NamespaceResolver();
            var csharpConverter      = new Papyrus2CSharpConverter(clrNamespaceResolver,
                                                                   new TypeReferenceResolver(clrNamespaceResolver,
                                                                                             new TypeNameResolver(new PascalCaseNameResolver(new AdvancedConsoleUserInterface(), new PascalCaseNameResolverSettings(null)))));

            var index = 1;

            foreach (var s in allScripts)
            {
                Console.SetCursorPosition(0, 0);
                var asm =
                    PapyrusAssemblyDefinition.ReadAssembly(s);

                var output = csharpConverter.Convert(new PapyrusAssemblyInput(asm)) as MultiCSharpOutput;

                var targetOutputFolder = "c:\\PapyrusDotNet\\Output\\Decompiled";
                if (!Directory.Exists(targetOutputFolder))
                {
                    Directory.CreateDirectory(targetOutputFolder);
                }

                output?.Save(targetOutputFolder);

                Console.WriteLine("Decompiled: " + index + "/" + allScripts.Length);
                index++;
            }


            //var pexAssemblies = new PapyrusAssemblyDefinition[]
            //{
            //    PapyrusAssemblyDefinition.ReadAssembly(pexFile1),
            //    PapyrusAssemblyDefinition.ReadAssembly(pexFile2),
            //    PapyrusAssemblyDefinition.ReadAssembly(pexFile3)
            //};
        }
コード例 #2
0
        private static void ReadAndWritePex()
        {
            var drive        = "d";
            var dir          = @":\Git\PapyrusDotNet\Examples\Fallout4Example\bin\Debug\";
            var targetFolder = drive + dir;

            if (!Directory.Exists(targetFolder))
            {
                targetFolder = "c" + dir;
            }

            //            var provider = new Mono.Cecil.Pdb.PdbReaderProvider();

            //            provider.GetSymbolReader()

            //            PdbFactory factory = new PdbFactory();
            //            ISymbolReader reader =
            //factory.CreateReader(assdef.MainModule, ass_file);

            var readerParameters = new ReaderParameters {
                ReadSymbols = true
            };

            var converter = new Clr2PapyrusConverter(new NoopUserInterface(), new ClrInstructionProcessor(
                                                         new LoadProcessor(),
                                                         new StoreProcessor(new PapyrusValueTypeConverter()),
                                                         new BranchProcessor(),
                                                         new CallProcessor(new PapyrusValueTypeConverter()),
                                                         new ConditionalProcessor(),
                                                         new ReturnProcessor(new PapyrusValueTypeConverter()),
                                                         new StringConcatProcessor()
                                                         ),
                                                     PapyrusCompilerOptions.Strict);
            var assemblyDefinition = AssemblyDefinition.ReadAssembly(
                targetFolder + "fallout4example.dll", readerParameters);

            try
            {
                assemblyDefinition.MainModule.ReadSymbols();
            }
            catch
            {
            }

            var value = converter.Convert(
                new ClrAssemblyInput(
                    assemblyDefinition,
                    PapyrusVersionTargets.Fallout4)) as PapyrusAssemblyOutput;

#if false
            var folder   = @"d:\git\PapyrusDotNet\Source\Test Scripts\Fallout 4\";
            var pexFile1 = folder + @"AssaultronHeadModStealthScript.pex";
            var pexFile2 = folder + @"BobbleheadStandContainerScript.pex";
            var pexFile3 = folder + @"DN035QuestScript.pex";

            var pexAssemblies = new PapyrusAssemblyDefinition[]
            {
                PapyrusAssemblyDefinition.ReadAssembly(pexFile1),
                PapyrusAssemblyDefinition.ReadAssembly(pexFile2),
                PapyrusAssemblyDefinition.ReadAssembly(pexFile3)
            };
#else
            var pexAssemblies = new PapyrusAssemblyDefinition[0];
#endif
            var asm = value.Assemblies;

            var defs = new List <PapyrusAssemblyDefinition>(pexAssemblies);


            var targetOutputFolder = "c:\\PapyrusDotNet\\Output";
            if (!Directory.Exists(targetOutputFolder))
            {
                Directory.CreateDirectory(targetOutputFolder);
            }

            value.Save(targetOutputFolder);

            var scripts = Directory.GetFiles(targetOutputFolder, "*.pex").Select(PapyrusAssemblyDefinition.ReadAssembly);

            defs.AddRange(scripts);

            //defs.AddRange(asm);

            var clrNamespaceResolver = new NamespaceResolver();
            var csharpConverter      = new Papyrus2CSharpConverter(clrNamespaceResolver,
                                                                   new TypeReferenceResolver(clrNamespaceResolver,
                                                                                             new TypeNameResolver(new PascalCaseNameResolver(new AdvancedConsoleUserInterface(), new PascalCaseNameResolverSettings(null)))));

            var output = csharpConverter.Convert(new PapyrusAssemblyInput(defs.ToArray())) as MultiCSharpOutput;

            output.Save(targetOutputFolder);


            //var sourceScript = "D:\\Spel\\Fallout 4 Scripts\\scripts\\Actor.pex";
            //var destinationScript = "D:\\Spel\\Fallout 4 Scripts\\scripts\\Actor.pex_new";

            //var src = PapyrusAssemblyDefinition.ReadAssembly(sourceScript);
            //Assert.IsNotNull(src);
            //Assert.IsNotNull(src.Header.SourceHeader.Source);

            //src.Write(destinationScript);

            //var dest = PapyrusAssemblyDefinition.ReadAssembly(destinationScript);
            //Assert.IsNotNull(src);
            //Assert.IsNotNull(dest.Header.SourceHeader.Source);

            //Assert.AreEqual(src.Header.SourceHeader.Source, dest.Header.SourceHeader.Source);


            //   TestManySkyrimPapyrus();

            //var startTime = DateTime.Now;
            //var fallout4ScriptFolder = @"D:\Spel\Fallout 4 Scripts\scripts\";
            //var fallout4Script = "D:\\Spel\\Fallout 4 Scripts\\scripts\\Actor.pex";
            //var skyrimScript = @"C:\CreationKit\Data\scripts\activemagiceffect.pex";

            ////var assembly = PapyrusAssemblyDefinition.LoadAssembly(skyrimScript, true);

            //var allScriptFiles = Directory.GetFiles(fallout4ScriptFolder, "*.pex", SearchOption.AllDirectories);

            //var assemblies = allScriptFiles.Select(PapyrusAssemblyDefinition.LoadAssembly);

            //var namespaceResolver = new ClrNamespaceResolver();
            //var converter = new PapyrusToClrConverter(namespaceResolver,
            //    new ClrTypeReferenceResolver(namespaceResolver, new ClrTypeNameResolver()));
            //var output = converter.Convert(new PapyrusAssemblyInput(assemblies.ToArray()));
            //var clr = output as ClrAssemblyOutput;
            //clr.OutputAssembly.Write(
            //    @"D:\Git\PapyrusDotNet\Source\PapyrusDotNet.ConsoleTests\bin\Debug\PapyrusDotNet.Core.dll");
            //Console.WriteLine("Build Time: " + (DateTime.Now - startTime).TotalSeconds + " seconds.");
        }