public override void ShowPanel() { _panelObject.transform.DOMove(Vector2.zero, 0.5f); _panelObject.transform.DOPunchScale(Vector2.one * 0.05f, 0.3f, 10, 1).SetDelay(0.4f); _panelSubstrate.DOFade(_normalAlpha, 0.5f).SetDelay(0.4f); PanelShowed?.Invoke(); }
public override void ShowPanel() { _panelObject.transform.DOScale(1f, 0.4f); _panelCanvsGroup.DOFade(1f, 0.5f); _panelObject.transform.DOPunchScale(Vector3.one * 0.085f, 0.2f, 10, 1f).SetDelay(0.3f); PanelShowed?.Invoke(); }
public override void ShowPanel() { _panelObject.transform.DOScale(1f, 0.2f); _panelCanvsGroup.DOFade(1f, 0.2f); if (_isShow == true) { _panelObject.transform.DOPunchScale(Vector3.one * 0.05f, 0.3f, 10, 1).SetDelay(0.2f); } _isShow = true; PanelShowed?.Invoke(); }