//called in the begining
 void Start()
 {
     //links scripts with eachother
     Movement         = GameObject.FindObjectOfType <MovementChar>();
     opengameobject   = GameObject.FindObjectOfType <OpenGameObject>();
     pickup           = GameObject.FindObjectOfType <PickUp>();
     panelpuzzle      = GameObject.FindObjectOfType <PanelPuzzle>();
     boomBox          = GameObject.FindObjectOfType <BoomBox>();
     deur1            = GameObject.FindObjectOfType <Deur1>();
     SwitchScript     = GameObject.FindObjectOfType <Switch>();
     wasmachinePuzzel = GameObject.FindObjectOfType <WasmachinePuzzel>();
 }
コード例 #2
0
 void Start()
 {
     Panel = GameObject.FindObjectOfType <PanelPuzzle>();
 }