コード例 #1
0
    public static void ShowPopupChat(this Poker_GamePlay_Manager _gamePlayManager, short _sessionId, string _strMess)
    {
        if (!_gamePlayManager.pokerGamePlayData.listSessionIdGlobalPlayer.Contains(_sessionId))
        {
            return;
        }
        if (!_gamePlayManager.pokerGamePlayData.listSessionIdOnChair.Contains(_sessionId))
        {
            return;
        }
        int _indexChair = _gamePlayManager.pokerGamePlayData.listSessionIdOnChair.IndexOf(_sessionId);

        if (_indexChair < 0)
        {
            return;
        }
        if (!_gamePlayManager.listPlayerGroup[_indexChair].isInitialized)
        {
            return;
        }
        PanelPlayerInfoInGameController _panelPlayerInfo = _gamePlayManager.listPlayerGroup[_indexChair].panelPlayerInfo;
        Vector3 _pos = _panelPlayerInfo.imgAvatar.transform.position;

        switch (_panelPlayerInfo.popupChatPosType)
        {
        case PopupChatManager.PopupChatPosType.Top:
            _pos = _panelPlayerInfo.popupChat_PlaceHolder_Top.position;
            break;

        case PopupChatManager.PopupChatPosType.Bottom:
            _pos = _panelPlayerInfo.popupChat_PlaceHolder_Bottom.position;
            break;

        case PopupChatManager.PopupChatPosType.Left:
            _pos = _panelPlayerInfo.popupChat_PlaceHolder_Left.position;
            break;

        case PopupChatManager.PopupChatPosType.Right:
            _pos = _panelPlayerInfo.popupChat_PlaceHolder_Right.position;
            break;

        default:
            Debug.LogError("Cần thêm vào PopupChatPosType: " + _panelPlayerInfo.popupChatPosType.ToString());
            break;
        }
        if (_gamePlayManager.CanPlayMusicAndSfx())
        {
            MyAudioManager.instance.PlaySfx(_gamePlayManager.myAudioInfo.sfx_PopupChat);
        }
        PopupChatController _popupChat = _gamePlayManager.popupChatManager.CreatePopupChat(_panelPlayerInfo.popupChatPosType, _strMess, _pos);

        _panelPlayerInfo.AddPopUpChat(_popupChat);
    }
コード例 #2
0
    public static void ShowPopupChat(this AnimalRacing_GamePlay_Manager _gamePlayManager, short _sessionId, string _strMess)
    {
        if (_gamePlayManager.betManager.myCurrentState != AnimalRacing_Bet_Manager.State.Show)
        {
            return;
        }
        if (_sessionId == DataManager.instance.userData.sessionId)
        {
            return;
        }
        for (int i = 0; i < _gamePlayManager.betManager.listOtherPlayerInfo.Count; i++)
        {
            if (_gamePlayManager.betManager.listOtherPlayerInfo[i].data != null &&
                _gamePlayManager.betManager.listOtherPlayerInfo[i].data.IsEqual(_sessionId))
            {
                PanelPlayerInfoInGameController _panelPlayerInfo = _gamePlayManager.betManager.listOtherPlayerInfo[i];
                Vector3 _pos = _panelPlayerInfo.imgAvatar.transform.position;
                switch (_panelPlayerInfo.popupChatPosType)
                {
                case PopupChatManager.PopupChatPosType.Top:
                    _pos = _panelPlayerInfo.popupChat_PlaceHolder_Top.position;
                    break;

                case PopupChatManager.PopupChatPosType.Bottom:
                    _pos = _panelPlayerInfo.popupChat_PlaceHolder_Bottom.position;
                    break;

                case PopupChatManager.PopupChatPosType.Left:
                    _pos = _panelPlayerInfo.popupChat_PlaceHolder_Left.position;
                    break;

                case PopupChatManager.PopupChatPosType.Right:
                    _pos = _panelPlayerInfo.popupChat_PlaceHolder_Right.position;
                    break;

                default:
                    Debug.LogError("Cần thêm vào PopupChatPosType: " + _panelPlayerInfo.popupChatPosType.ToString());
                    break;
                }

                if (_gamePlayManager.CanPlayMusicAndSfx())
                {
                    MyAudioManager.instance.PlaySfx(_gamePlayManager.myAudioInfo.sfx_PopupChat);
                }

                PopupChatController _popupChat = _gamePlayManager.popupChatManager.CreatePopupChat(_panelPlayerInfo.popupChatPosType, _strMess, _pos);
                _panelPlayerInfo.AddPopUpChat(_popupChat);
                break;
            }
        }
    }
コード例 #3
0
    public void InitData()
    {
        effectPoolManager   = new MySimplePoolManager();
        listOtherPlayerInfo = new List <PanelPlayerInfoInGameController>();

        for (int i = 0; i < listPlaceHolderPanelOtherPlayerInfo.Count; i++)
        {
            PanelPlayerInfoInGameController _tmpPanelInfo = (PanelPlayerInfoInGameController)Instantiate(panelOtherPlayerInfoPrefab, listPlaceHolderPanelOtherPlayerInfo[i].transform, false);
            _tmpPanelInfo.transform.position   = listPlaceHolderPanelOtherPlayerInfo[i].transform.position;
            _tmpPanelInfo.transform.localScale = Vector3.one * listPlaceHolderPanelOtherPlayerInfo[i].ratioScale;
            _tmpPanelInfo.popupChatPosType     = listPlaceHolderPanelOtherPlayerInfo[i].popupChatPosType;
            listOtherPlayerInfo.Add(_tmpPanelInfo);
        }

        txtTableId.text    = string.Format("Table {0:00}", DataManager.instance.miniGameData.currentMiniGameDetail.tableData.currentTableDetail.tableId);
        txtServerName.text = DataManager.instance.miniGameData.currentMiniGameDetail.currentServerDetail.subServerName;
        panelUserInGame.InitData();

        panelListChip.InitData();
    }