public virtual void ExecutePanelOut(PanelOutCommand command) { command.Sender = DebugInfoPanel; DebugInfoPanel.PanelOut.OnNext(command); }
public override void PanelOutExecuted(PanelOutCommand command) { GetPanelRoot().gameObject.SetActive(false); }
public virtual void PanelOutExecuted(PanelOutCommand command) { }
public virtual void PanelOutHandler(PanelOutCommand command) { this.PanelOut(command.Sender as PanelViewModel); }