Inheritance: InitRoomScene
コード例 #1
0
    void Start()
    {
        playfabmanager = GameObject.Find("PlayFabManager").GetComponent <PlayFabManager>();
        panelonoff     = GameObject.Find("PanelOnOff").GetComponent <PanelOnOff>();

        //Login = GameObject.FindWithTag("Login");
        //Lobby = GameObject.FindWithTag("Lobby");
        //RoomCreate = GameObject.FindWithTag("RoomCreate");
        //Room = GameObject.FindWithTag("Room");
        //RoomInside = GameObject.FindWithTag("RoomInside");

        LobbyButtons    = GameObject.Find("Lobby").GetComponentsInChildren <Button>();
        RoomButtons     = GameObject.Find("RoomList").GetComponentsInChildren <Button>();
        GameStartButton = GameObject.FindWithTag("GameStartButton").GetComponent <Button>();
        ServerState     = GameObject.FindWithTag("ServerState").GetComponent <Text>();
        ListText        = GameObject.FindWithTag("List").GetComponent <Text>();

        PlayerNameArray = GameObject.Find("RoomInside").GetComponentsInChildren <Text>();



        for (int i = 0; i < 4; i++)
        {
            bReadyCheck[i] = false;
        }


        for (int i = 0; i < 2; i++)
        {
            LobbyButtons[i].interactable = false;
        }
    }
コード例 #2
0
 void Start()
 {
     roomInformation    = GameObject.Find("RoomManager").GetComponent <RoomInformation>();
     panelonoff         = GameObject.Find("PanelOnOff").GetComponent <PanelOnOff>();
     ResetPassword      = GameObject.Find("ResetPassword");
     LoginCheckText     = GameObject.Find("LoginCheck").GetComponent <Text>();
     IdCheckText        = GameObject.Find("IdCheckText").GetComponent <Text>();
     PasswordCheckText  = GameObject.Find("PasswordCheckText").GetComponent <Text>();
     NickNameCheckText  = GameObject.Find("NickNameCheckText").GetComponent <Text>();
     EmailCheckText     = GameObject.Find("EmailCheckText").GetComponent <Text>();
     SendEmailCheckText = GameObject.Find("SendEmailCheckText").GetComponent <Text>();
 }