//Hides all menu panels from being displayed public void HideAllPanels() { foreach (GameObject PanelObject in MenuPanelObjects) { PanelObject.SetActive(false); } }
public override void ShowPanel() { PanelObject.SetActive(true); }
//Hides all menu panels from being displayed public void HideAllPanels() { foreach (GameObject PanelObject in MenuPanelObjects) { PanelObject.SetActive(false); } }
public override void ShowPanel() { PanelObject.SetActive(true); }