void LoadingAssets() { print("Hướng dẫn"); if (VariableSystem.language.Equals("Vietnamese")) { isVN = true; } else { isVN = false; } isHideByNew = false; textGuideXML = new ReadXML("Farm/XMLFile/TextGuide" + level); cirClePrefabs = (GameObject)Resources.Load("Help/CircleHelp"); handPrefabs = (GameObject)Resources.Load("Help/HandHelp"); helpGirlPrefabs = (GameObject)Resources.Load("Common/PanelHelp"); //create instance PanelHelp = (GameObject)Instantiate(helpGirlPrefabs); PanelHelp.name = "PanelHelp"; PanelHelp.transform.parent = this.transform; PanelHelp.transform.localPosition = Vector3.zero; PanelHelp.transform.localScale = Vector3.one; panelHelp = PanelHelp.GetComponent <PanelHelpController>(); common.setActiveButton(false, false, false, false, false, false, false, false); if (isVN) { tempStr = textGuideXML.getDataByValue("id", indexGuide.ToString()).Attributes["textV"].Value; } else { tempStr = textGuideXML.getDataByValue("id", indexGuide.ToString()).Attributes["textE"].Value; } panelHelp.setTextView(tempStr); }
public override void OnEnter() { base.OnEnter(); panel = Owner.GetComponent <PanelHelp>(); }