private void detectedClickGameOver() { if (KinectManager.Instance.IsUserDetected()) { //检测到玩家 long userId = KinectManager.Instance.GetPrimaryUserID(); //获取玩家id //Vector2 userPos = KinectManager.Instance.GetUserPosition(userId);//获取整个玩家相对于体感的坐标信息 int jointLeftType = (int)KinectInterop.JointType.HandLeft; //表示右手 if (KinectManager.Instance.IsJointTracked(userId, jointLeftType)) { //追踪到关节点 Vector3 HandPos = KinectManager.Instance.GetJointKinectPosition(userId, jointLeftType); //获取右手信息 //leftTrail.position = HandPos; Vector3 HandScreenPos = Camera.main.WorldToScreenPoint(HandPos); //右手转换到屏幕坐标 Vector2 HandScrPos = new Vector2(HandScreenPos.x, HandScreenPos.y); //三维坐标转换到二维 KinectInterop.HandState leftHandState = KinectManager.Instance.GetLeftHandState(userId); if (leftHandState == KinectInterop.HandState.Closed && RectTransformUtility.RectangleContainsScreenPoint(gameOverImg.transform as RectTransform, HandScrPos, Camera.main)) { Destroy(gameObject); panelCenter.showFirstPanel(); } } } }
public override void enter() { pc = PanelCenter.Instance; pc.showFirstPanel(); }