public CustomPalette(String Name, Color[] PatternColors, bool Animate, bool Blend, byte increment, PaletteSize paletteSize) { this.Name = Name; this.PatternColors = PatternColors; this.Animate = Animate; this.Blend = Blend; this.increment = increment; this.paletteSize = paletteSize; }
public void SetPalette(Texture2D palette) { Palette?.SetValue(palette); PaletteSize?.SetValue(new Vector2(palette.Width, palette.Height)); }