public static void ThankYouServer() { PaketBuffer buffer = new PaketBuffer(); buffer.WriteInteger((int)ClientPackets.CTthakYou); buffer.WriteString("thank bruv, for letting me connect to ya server."); SendData(buffer.ToArray()); buffer.Dispose(); }
public static void SendConectionOK(int index) { PaketBuffer buffer = new PaketBuffer(); buffer.WriteInteger((int)ServerPackets.SConnectionOK); buffer.WriteString("You are succesfully connected to the server."); SendDataTo(index, buffer.ToArray()); buffer.Dispose(); }
public static void HandleNetworkInfromation(byte[] data) { int packetnum; PaketBuffer buffer = new PaketBuffer(); buffer.WriteBytes(data); packetnum = buffer.ReadInteger(); buffer.Dispose(); if (Packets.TryGetValue(packetnum, out Packet_ Packet)) { Packet.Invoke(data); } }
private static void HandleConnectionOK(byte[] data) { PaketBuffer buffer = new PaketBuffer(); buffer.WriteBytes(data); int packenum = buffer.ReadInteger(); String msg = buffer.ReadString(); buffer.Dispose(); //add your code you wnat to excute here: Console.WriteLine(msg); }