コード例 #1
0
ファイル: PacketMsg.cs プロジェクト: Liangzg/GEX_1.X
        private void readPacketData(ByteArray data)
        {
            int  num  = this._expectedLength - (int)this.packetStream.Length;
            bool flag = data.Length >= num;

            try
            {
                if (flag)
                {
                    resizeByteArray(data, num);
                    this.packetStream.Flush();

                    this.dispatchRequest(this.packetStream);
                    this.readState = PacketReadState.WAIT_NEW_PACKET;

                    resizeByteArray(data, data.Length - num);
                }
                else
                {
                    resizeByteArray(data, data.Length);
                }
            }
            catch (Exception ex)
            {
                Debugger.LogException("Error handling data ", ex);
                this._skipBytes = num;
                this.readState  = PacketReadState.INVALID_DATA;
            }
        }
コード例 #2
0
ファイル: PacketMsg.cs プロジェクト: Liangzg/GEX_1.X
        /// <summary>
        /// 开始读取新包
        /// </summary>
        /// <param name="data"></param>
        private void readNewPacket(ByteArray data)
        {
            this.packetStream.Seek(0, SeekOrigin.Begin);
            this.packetStream.SetLength(0);

            this._expectedLength = -1;
            this.readState       = PacketReadState.WAIT_DATA_SIZE;
        }
コード例 #3
0
ファイル: PacketMsg.cs プロジェクト: Liangzg/GEX_1.X
        /// <summary>
        /// 非法数据读取
        /// </summary>
        /// <param name="data"></param>
        /// <returns></returns>
        private void readInvalidData(ByteArray data)
        {
            if (this._skipBytes == 0)
            {
                this.readState = PacketReadState.WAIT_NEW_PACKET;
                return;
            }
            int pos = Math.Min(data.Length, this._skipBytes);

            resizeByteArray(data, data.Length - pos);
            this._skipBytes = this._skipBytes - pos;
        }
コード例 #4
0
ファイル: PacketMsg.cs プロジェクト: Liangzg/GEX_1.X
        /// <summary>
        /// 读取数据的大小
        /// </summary>
        /// <param name="msg"></param>
        private void readMsgSize(ByteArray msg)
        {
            int num = msg.ReadInt();
            int pos = PacketMsg.INT_BYTE_SIZE;

            if (num != -1)
            {
                this._expectedLength = num;
                resizeByteArray(msg, msg.Length - pos);
                this.readState = PacketReadState.WAIT_DATA;
                return;
            }
            this.readState = PacketReadState.WAIT_DATA_SIZE_FRAGMENT;
            resizeByteArray(msg, msg.Length);
        }
コード例 #5
0
ファイル: PacketMsg.cs プロジェクト: Liangzg/GEX_1.X
        /// <summary>
        /// 读取消息的数据片段
        /// </summary>
        /// <param name="msg"></param>
        private void readMsgFragment(ByteArray msg)
        {
            int num1 = PacketMsg.INT_BYTE_SIZE - (int)this.packetStream.Length;

            if (msg.Length >= num1)
            {
                resizeByteArray(msg, num1);

                if (msg.Length > num1)
                {
                    resizeByteArray(msg, msg.Length - num1);
                }

                this.readState = PacketReadState.WAIT_DATA;
                return;
            }

            resizeByteArray(msg, msg.Length);
        }
コード例 #6
0
ファイル: PacketMsg.cs プロジェクト: Liangzg/GEX_1.X
 public PacketMsg()
 {
     packetStream = new MemoryStream();
     readState    = PacketReadState.WAIT_NEW_PACKET;
 }