コード例 #1
0
ファイル: PacketException.cs プロジェクト: afxres/packet
 private static string GetMessage(PacketError code)
 {
     return(code switch
     {
         PacketError.ConversionError => "See the inner exception for details",
         PacketError.Overflow => "Data length overflow",
         PacketError.InvalidPath => "Path does not exist",
         _ => "Undefined error",
     });
コード例 #2
0
ファイル: PacketException.cs プロジェクト: ypandxhb/packet
        private static string GetMessage(PacketError code)
        {
            switch (code)
            {
            case PacketError.ConvertError:
                return("See inner exception for more information");

            case PacketError.Overflow:
                return("Data length overflow");

            case PacketError.PathError:
                return("Path not exists");

            case PacketError.RecursiveError:
                return("Recursion limit has been reached");

            default:
                return("Undefined error");
            }
        }
コード例 #3
0
ファイル: PacketException.cs プロジェクト: ypandxhb/packet
 public PacketException(PacketError code) : base(GetMessage(code)) => error = code;
コード例 #4
0
        private void ProcessPackets(byte[] payloadData)
        {
            try
            {
                if (payloadData == null || payloadData.Length < 2)
                {
                    return;
                }

                //get packetlength
                byte[] tmparray = new byte[2];
                tmparray[0] = payloadData[0];
                tmparray[1] = payloadData[1];
                ushort packetLength = BitConverter.ToUInt16(tmparray, 0);

                if (payloadData.Length >= packetLength)
                {
                    byte spacer = payloadData[2]; // skip 1 byte

                    byte[] packetData = new byte [payloadData.Length - 3];
                    //payloadData.CopyTo(packetData, 3);
                    Array.Copy(payloadData, 3, packetData, 0, packetLength - 3);
                    DecryptPacket(packetData);
                    byte[] packetBytes = packetData;

                    //Get packet id
                    L2RPacket packetReader = new L2RPacket(packetData);
                    ushort    packetId     = (ushort)(packetReader.ReadUInt16() - 1);

                    PacketFactory factory = new ConcretePacketFactory();
                    IL2RPacket    l2rpckt = factory.GetPacket(packetId, packetReader);

                    /*** Fixed Queue ***/

                    _triggerEvent = true;

                    foreach (var id in _packetIdQueue)
                    {
                        if (id == packetId)
                        {
                            _triggerEvent = false;
                        }
                    }

                    _packetIdQueue.Enqueue(packetId);

                    if (_triggerEvent)
                    {
                        //FIRE L2RPacketArrivalEvent
                        L2RPacketArrivalEventArgs args = new L2RPacketArrivalEventArgs
                        {
                            ID          = packetId,
                            Packet      = l2rpckt,
                            PacketBytes = packetBytes
                        };

                        OnL2RPacketArrival(args);

                        //packetQue.Enqueue(l2rpckt);
                    }

                    /*** end Fixed Queue ***/
                }
            }
            catch (Exception ex)
            {
                _incomingBuffer.Clear();

                PacketError?.Invoke(this, new L2RPacketErrorEventArgs(ex));
            }
        }
コード例 #5
0
        /// <summary>
        /// Checks for queued packets. If any exist it locks the QueueLock, saves a
        /// reference of the current queue for itself, puts a new queue back into
        /// place into PacketQueue and unlocks QueueLock. This is a minimal amount of
        /// work done while the queue is locked.
        ///
        /// The background thread can then process queue that it saved without holding
        /// the queue lock.
        /// </summary>
        private void BackgroundThread()
        {
            while (!BackgroundThreadStop)
            {
                bool shouldSleep = true;

                lock (QueueLock)
                {
                    if (PacketQueue.Count != 0)
                    {
                        shouldSleep = false;
                    }
                }

                if (shouldSleep)
                {
                    System.Threading.Thread.Sleep(250);
                }
                else // should process the queue
                {
                    List <RawCapture> ourQueue;

                    lock (QueueLock)
                    {
                        // swap queues, giving the capture callback a new one
                        ourQueue    = PacketQueue;
                        PacketQueue = new List <RawCapture>();
                    }

                    ProcessQueueTick?.Invoke(this, new L2RProcessQueueTickEventArgs(ourQueue.Count));

                    foreach (RawCapture packet in ourQueue)
                    {
                        // Here is where we can process our packets freely without
                        // holding off packet capture.
                        //
                        // NOTE: If the incoming packet rate is greater than
                        //       the packet processing rate these queues will grow
                        //       to enormous sizes. Packets should be dropped in these
                        //       cases

                        try
                        {
                            PacketWrapper packetWrapper = new PacketWrapper(packetCount, packet);

                            Packet parsepacket = Packet.ParsePacket(packet.LinkLayerType, packet.Data);

                            TcpPacket tcpPacket = (TcpPacket)parsepacket.Extract(typeof(TcpPacket));
                            if (tcpPacket != null)
                            {
                                byte[] packetData = tcpPacket.PayloadData;

                                if (packetData != null)
                                {
                                    ProcessPackets(packetData);
                                }

                                packetCount++;
                            }

                            if (statisticsUiNeedsUpdate)
                            {
                                UpdateCaptureStatistics();
                                statisticsUiNeedsUpdate = false;
                            }
                        }
                        catch (Exception ex)
                        {
                            PacketError?.Invoke(this, new L2RPacketErrorEventArgs(ex, packet));
                            throw;
                        }
                    }
                }
            }
        }
コード例 #6
0
ファイル: ServerPageWidget.cs プロジェクト: Muny/ChatterBox
        void Client_DataReceived(object sender, DataReceivedEventArgs e)
        {
            Gtk.Application.Invoke(delegate
            {
                Console.WriteLine($"[<-] {e.Data}");

                Packets.IPacket packet;

                try
                {
                    packet = ParserPacket.ParsePacket(e.Data);
                }
                catch (ParsePacketException ex)
                {
                    Console.WriteLine(ex.ToString());
                    return;
                }

                switch (packet.Command)
                {
                case PacketType.Connected:
                    {
                        ChatWidget broadcastWidget = new ChatWidget(true, "Broadcast", client.SendPacket);
                        AddChatWidget(broadcastWidget);

                        // we want the list of users...

                        client.SendPacket(new PacketListUsers());
                    }
                    break;

                case PacketType.Disconnected:
                    {
                        // handle leaving server
                    }
                    break;

                case PacketType.ChatReceived:
                    {
                        PacketChatReceived chatPak = (PacketChatReceived)packet;

                        ShowBroadcastMessage(chatPak.FromUser, chatPak.Message);
                    }
                    break;

                case PacketType.WhisperReceived:
                    {
                        PacketWhisperReceived whispPak = (PacketWhisperReceived)packet;

                        if (!ConnectedUsers.ContainsKey(whispPak.FromUser))
                        {
                            AddChatWidget(new ChatWidget(false, whispPak.FromUser, client.SendPacket));
                        }

                        ConnectedUsers[whispPak.FromUser].NewMessage(whispPak.FromUser, whispPak.Message);
                        UpdatePageLabel();
                    }
                    break;

                case PacketType.WhisperSent:
                    {
                        PacketWhisperSent whispPak = (PacketWhisperSent)packet;

                        ConnectedUsers[whispPak.ToUser].NewMessage(Username, whispPak.Message);
                        UpdatePageLabel();
                    }
                    break;

                case PacketType.Users:
                    {
                        PacketUsers usersPak = (PacketUsers)packet;

                        foreach (string user in usersPak.Users)
                        {
                            ChatWidget widget = new ChatWidget(false, user, client.SendPacket);
                            AddChatWidget(widget);
                        }
                    }
                    break;

                case PacketType.UserJoined:
                    {
                        PacketUserJoined usrJnPak = (PacketUserJoined)packet;

                        if (!ConnectedUsers.ContainsKey(usrJnPak.Username))
                        {
                            AddChatWidget(new ChatWidget(false, usrJnPak.Username, client.SendPacket));

                            ShowBroadcastMessage("server", $"User '{usrJnPak.Username}' joined the server.");
                        }
                    }
                    break;

                case PacketType.UserLeft:
                    {
                        PacketUserLeft usrLfPak = (PacketUserLeft)packet;

                        if (ConnectedUsers.ContainsKey(usrLfPak.Username))
                        {
                            ShowBroadcastMessage("server", $"User '{usrLfPak.Username}' left the server.");

                            RemoveChatWidget(ConnectedUsers[usrLfPak.Username]);
                        }
                    }
                    break;

                case PacketType.Error:
                    {
                        PacketError errPak = (PacketError)packet;

                        ShowBroadcastMessage("ERROR", errPak.Message);
                    }
                    break;

                case PacketType.FatalError:
                    {
                        PacketFatalError errPak = (PacketFatalError)packet;

                        ShowBroadcastMessage("FATAL ERROR", errPak.Message);
                    }
                    break;
                }
            });
        }
コード例 #7
0
 public Protocol(string message)
 {
     _resultInfo = new PacketError();
     _message    = message;
     TryParse();
 }