//---------------------------------------------------------------------------------------------------------------------- #region CheckPluginUpdates Button callback private void OnCheckPluginUpdatesButtonClicked() { m_checkPluginUpdatesButton.SetEnabled(false); //Disable installing plugin while we are checking for updates foreach (Button installPluginButton in m_installPluginButtons) { installPluginButton.SetEnabled(false); } m_updateFooterStatusFinished = false; EditorCoroutineUtility.StartCoroutineOwnerless(UpdateFooterStatusLabel("Checking", FinalizeCheckPluginUpdates)); PackageRequestJobManager.CreateSearchRequest("com.unity.meshsync.dcc-plugins", /*offline=*/ false, (packageInfo) => { //just in case if (packageInfo.Result.Length <= 0) { Debug.LogError("[MeshSync] Failed to check DCC Plugin updates"); m_updateFooterStatusFinished = true; return; } //Update status labels UpdateLatestCompatibleDCCPlugin(packageInfo.Result[0].versions); foreach (KeyValuePair <string, Label> kv in m_dccStatusLabels) { UpdateDCCPluginStatusLabel(kv.Value); } m_updateFooterStatusFinished = true; }, (req) => { m_updateFooterStatusFinished = true; }); }