コード例 #1
0
    public void SetObjective(PackageController _package)
    {
        m_objective = _package;

        if (m_objectiveProxy == null)
        {
            return;
        }

        if (m_objective == null)
        {
            m_objectiveProxy.gameObject.SetActive(false);
            timerText.gameObject.SetActive(false);
            GetComponent <Collider>().enabled = false;
        }
        else
        {
            GetComponent <Collider>().enabled = true;
            timerText.gameObject.SetActive(true);
            m_objectiveProxy.gameObject.SetActive(true);
            m_objectiveProxy.SetShape(m_objective.GetShape());
            m_objectiveProxy.SetColor(m_objective.GetColor());
            m_objectiveProxy.SetLayout(m_objective.GetLayout());

            m_objectiveExpirationTimer = objectiveExpirationTime;
        }
    }
コード例 #2
0
    private void OnTriggerEnter(Collider other)
    {
        PackageController package = other.GetComponent <PackageController>();

        if (package && package.canValidateWinCondition)
        {
            if (package.GetShape() == m_objectiveProxy.GetShape() && package.GetColor() == m_objectiveProxy.GetColor() && package.GetLayout() == m_objectiveProxy.GetLayout())
            {
                if (OnValidPackage != null)
                {
                    OnValidPackage(this, package);
                }

                PackageController newPackage = FindValidObjective();
                SetObjective(newPackage);
            }
            else
            {
                if (OnInvalidPackage != null)
                {
                    OnInvalidPackage(this, package);
                }
            }

            package.PrettyDestroy();
            package.canValidateWinCondition = false;
        }
    }