コード例 #1
0
        public bool GetThreadByName(string name, ref PS3TMAPI.PPUThreadInfo LocalthreadInfo)
        {
            PS3TMAPI.ProcessInfo processInfo;
            PS3TMAPI.GetProcessInfo(Target, Parameters.ProcessID, out processInfo);

            if (processInfo.ThreadIDs.Length <= 0)
            {
                return(false);
            }

            for (int i = 0; i < processInfo.ThreadIDs.Length; i++)
            {
                PS3TMAPI.GetPPUThreadInfo(Target, Parameters.ProcessID, processInfo.ThreadIDs[i], out LocalthreadInfo);

                if (LocalthreadInfo.ThreadName == null)
                {
                    continue;
                }
                if (LocalthreadInfo.ThreadName.Contains(name))
                {
                    return(true);
                }
            }
            return(false);
        }
コード例 #2
0
ファイル: PS3RPC.cs プロジェクト: IgrisModz/IgrisLib
        /// <summary>
        ///
        /// </summary>
        /// <returns></returns>
        public static bool Install()
        {
            try
            {
                if (PS3.Extension.ReadUInt64(INSTALL_ADDR) == 0x3C60000160630068)
                {
                    return(true);
                }

                ulong   PC        = 0;
                ulong[] Registers = new ulong[0x49];

                PS3.Extension.WriteString(RPC_THREAD_NAME_ADDR, RPC_THREAD_NAME);
                PS3.SetMemory(INSTALL_ADDR, RPC_INSTRUCTIONS);

                PS3.MainThreadStop();

                for (uint i = 0; i < 0x49; i++)
                {
                    Registers[i] = PS3.GetSingleRegister(i);
                }

                PC = PS3.GetSingleRegister((uint)TMAPI.SPRegisters.SNPS3_pc);
                PS3.SetSingleRegister((uint)TMAPI.SPRegisters.SNPS3_pc, INSTALL_ADDR);

                PS3.MainThreadContinue();

                while (PS3.Extension.ReadUInt64(RPC_CREATION) == 0)
                {
                    Thread.Sleep(1);
                }

                PS3.MainThreadStop();

                for (uint i = 0; i < 0x49; i++)
                {
                    PS3.SetSingleRegister(i, Registers[i]);
                }

                PS3.SetSingleRegister((uint)TMAPI.SPRegisters.SNPS3_pc, PC);
                PS3.MainThreadContinue();

                PS3TMAPI.PPUThreadInfo ThreadInfo = new PS3TMAPI.PPUThreadInfo();

                if (PS3.GetThreadByName(RPC_THREAD_NAME, ref ThreadInfo))
                {
                    PS3.StopThreadyID(ThreadInfo.ThreadID);
                    PS3.SetSingleRegisterByThreadID(ThreadInfo.ThreadID, (uint)TMAPI.GPRegisters.SNPS3_gpr_13, Registers[13]);
                    PS3.ContinueThreadByID(ThreadInfo.ThreadID);
                }

                return(true);
            }
            catch
            {
                return(false);
            }
        }