コード例 #1
0
ファイル: PP_Manager.cs プロジェクト: tdcoish/SW_Quarterback
    private void Start()
    {
        TDC_EventManager.FAddHandler(TDC_GE.GE_PP_SackBallHit, E_SackBallHitPlayer);
        TDC_EventManager.FAddHandler(TDC_GE.GE_QB_ReleaseBall, E_BallThrown);
        TDC_EventManager.FAddHandler(TDC_GE.GE_BallHitGround, E_BallHitGround);
        TDC_EventManager.FAddHandler(TDC_GE.GE_InPocket, E_StepIntoPocket);
        TDC_EventManager.FAddHandler(TDC_GE.GE_OutPocket, E_StepOutOfPocket);
        TDC_EventManager.FAddHandler(TDC_GE.GE_PP_TargetHit, E_TargetHit);

        cTurMan   = GetComponent <PP_Man_Tur>();
        cTargMan  = GetComponent <PP_Man_Targ>();
        cArrMan   = GetComponent <PP_Man_Arr>();
        cTrophMan = GetComponent <PP_Man_Trophy>();
        cAud      = GetComponent <AD_PP>();

        refPC = FindObjectOfType <PC_Controller>();

        ENTER_INSTRUCTIONS();

        // ------------------------------
        if (mSaveCurrent)
        {
            lDifData = IO_PP_Dif.FGetCurrent(lDifData.mName);
            IO_PP_Dif.FSaveCurrent(lDifData);
        }
        lDifData = IO_PP_Dif.FLoadDifficulty(IO_PP_Dif.mDif);
        SetUpDifficulty();
    }
コード例 #2
0
ファイル: PP_Man_Targ.cs プロジェクト: tdcoish/SW_Quarterback
 void Start()
 {
     cPPMan  = GetComponent <PP_Manager>();
     cArrMan = GetComponent <PP_Man_Arr>();
 }