/// <summary> /// Executes in two distinct scenarios. /// /// 1. If disposing is true, the method has been called directly /// or indirectly by a user's code via the Dispose method. /// Both managed and unmanaged resources can be disposed. /// /// 2. If disposing is false, the method has been called by the /// runtime from inside the finalizer and you should not reference (access) /// other managed objects, as they already have been garbage collected. /// Only unmanaged resources can be disposed. /// </summary> /// <param name="disposing"></param> /// <remarks> /// If any exceptions are thrown, that is fine. /// If the method is being done in a finalizer, it will be ignored. /// If it is thrown by client code calling Dispose, /// it needs to be handled by fixing the bug. /// /// If subclasses override this method, they should call the base implementation. /// </remarks> protected virtual void Dispose(bool disposing) { System.Diagnostics.Debug.WriteLineIf(!disposing, "****** Missing Dispose() call for " + GetType().Name + ". ****** "); // Must not be run more than once. if (m_isDisposed) { return; } if (disposing) { // Dispose managed resources here. if (m_tree != null) { m_tree.Load -= new EventHandler(m_tree_TreeLoad); m_tree.Dispose(); } if (m_pOSPopupTreeManager != null) { m_pOSPopupTreeManager.AfterSelect -= new TreeViewEventHandler(m_pOSPopupTreeManager_AfterSelect); m_pOSPopupTreeManager.Dispose(); } } // Dispose unmanaged resources here, whether disposing is true or false. m_selectedLabel = null; m_tree = null; m_pOSPopupTreeManager = null; m_mediator = null; m_cache = null; m_isDisposed = true; }
/// <summary> /// Executes in two distinct scenarios. /// /// 1. If disposing is true, the method has been called directly /// or indirectly by a user's code via the Dispose method. /// Both managed and unmanaged resources can be disposed. /// /// 2. If disposing is false, the method has been called by the /// runtime from inside the finalizer and you should not reference (access) /// other managed objects, as they already have been garbage collected. /// Only unmanaged resources can be disposed. /// </summary> /// <param name="disposing"></param> /// <remarks> /// If any exceptions are thrown, that is fine. /// If the method is being done in a finalizer, it will be ignored. /// If it is thrown by client code calling Dispose, /// it needs to be handled by fixing the bug. /// /// If subclasses override this method, they should call the base implementation. /// </remarks> protected override void Dispose(bool disposing) { //Debug.WriteLineIf(!disposing, "****************** " + GetType().Name + " 'disposing' is false. ******************"); // Must not be run more than once. if (IsDisposed) { return; } // m_sda COM object block removed due to crash in Finializer thread LT-6124 if (disposing) { // Dispose managed resources here. if (m_sda != null) { m_sda.RemoveNotification(this); } if (m_tree != null && m_tree.Parent == null) { m_tree.Dispose(); } if (m_pOSPopupTreeManager != null) { m_pOSPopupTreeManager.AfterSelect -= new TreeViewEventHandler(m_pOSPopupTreeManager_AfterSelect); m_pOSPopupTreeManager.Dispose(); } } // Dispose unmanaged resources here, whether disposing is true or false. m_sda = null; m_cache = null; m_tree = null; m_pOSPopupTreeManager = null; m_persistProvider = null; m_pos = null; base.Dispose(disposing); }