internal DungeonCollection() { mDungeons = new PMU.Core.ListPair<int, Dungeon>(); }
internal ItemCollection(int maxItems) { mItems = new PMU.Core.ListPair<int, Item>(); }
internal DungeonCollection() { mDungeons = new PMU.Core.ListPair <int, Dungeon>(); }
internal MissionCollection() { mMissions = new PMU.Core.ListPair<int, Mission>(); }
internal PokemonCollection() { mPokemon = new PMU.Core.ListPair<int, Pokemon>(); }