public override string SetText(string NewText, bool sync = true) { PLYDataList = new List <string>(NewText.Split(new string[] { PLYDataDelimiter }, StringSplitOptions.None)); List <string> NameList = (PLYDataList[0] == string.Empty) ? new List <string>() : new List <string>(PLYDataList[0].Split(new string[] { PLYNameDelimiter }, StringSplitOptions.None)); PLYDataList.RemoveAt(0); for (int i = 0; i < PLYDataList.Count; ++i) { MeshList.Add(PLYMeshConstruct.MeshConstruct(PLYDataList[i], NameList[i])); } return(string.Empty); }
public override bool ExtraGUI() { Rect Panel1 = new Rect(250f, 100f, 1030f, 600f); GUILayout.BeginArea(Panel1, "PLYDataStorageBlock", GUI.skin.window); GUILayout.BeginVertical(GUILayout.Height(490)); GUILayout.Label("State"); GUILayout.TextArea(StatsText, GUILayout.Height(130)); if (SelectID != -1) { AddDataMenu = false; PLYData = string.Empty; StatsText = SetStatsText(PLYDataList[SelectID]); if (GUILayout.Button("Delete", GUILayout.ExpandHeight(false))) { PLYDataList.RemoveAt(SelectID); UnityEngine.Object.Destroy(MeshList[SelectID]); MeshList.RemoveAt(SelectID--); StatsText = string.Empty; } } if (AddDataMenu) { GUILayout.BeginHorizontal(); GUILayout.Label("Set Name : ", GUILayout.MaxWidth(100)); PLYName = GUILayout.TextField(PLYName); GUILayout.EndHorizontal(); GUILayout.BeginHorizontal(); GUILayout.Label("File Path : ", GUILayout.MaxWidth(100)); SetFilePath = GUILayout.TextField(SetFilePath); GUILayout.EndHorizontal(); if (GUILayout.Button("Load", GUILayout.ExpandHeight(false))) { PLYData = new WWW(SetFilePath).text; StatsText = SetStatsText(PLYData); } if (PLYData != string.Empty && GUILayout.Button("Add To List", GUILayout.ExpandHeight(false))) { PLYDataList.Add(PLYData); MeshList.Add(PLYMeshConstruct.MeshConstruct(PLYData, PLYName)); PLYData = string.Empty; StatsText = string.Empty; AddDataMenu = false; SyncroniseDataUpLoad(); } } GUILayout.EndVertical(); if (!AddDataMenu && GUILayout.Button("Add New Data", GUILayout.Height(40))) { SelectID = -1; StatsText = string.Empty; AddDataMenu = true; } bool result = GuiCommon.DisplayCloseButton((int)Panel1.width); GUILayout.EndArea(); Gui_PLYDataList(); return(result); }