public static float GetFloat(PLAYER_PREFS_KEY_ENUM key) { return(PlayerPrefs.GetFloat(key.ToString())); }
public static void SaveInt(PLAYER_PREFS_KEY_ENUM key, int value) { PlayerPrefs.SetInt(key.ToString(), value); }
public static void SaveFloat(PLAYER_PREFS_KEY_ENUM key, float value) { PlayerPrefs.SetFloat(key.ToString(), value); }