/// <summary> /// add a piece to the set /// </summary> /// <param name="squareIdentifer"></param> /// <param name="isEnemy"></param> /// <param name="position"></param> public void AddBasicGamePiece(string squareIdentifier, bool isEnemy, PIECEPOSITION position) { arrayGamePieces.Add(new BasicGamePiece(squareIdentifier, isEnemy, position)); }
public BasicGamePiece(string squareIdentifier, bool isEnemy, PIECEPOSITION position) : this(squareIdentifier, isEnemy) { Position = position; }